GestureRecognizer.Recognize(StrokeCollection) Método

Definição

Procura gestos no especificado StrokeCollection.

public:
 System::Collections::ObjectModel::ReadOnlyCollection<System::Windows::Ink::GestureRecognitionResult ^> ^ Recognize(System::Windows::Ink::StrokeCollection ^ strokes);
[System.Security.SecurityCritical]
public System.Collections.ObjectModel.ReadOnlyCollection<System.Windows.Ink.GestureRecognitionResult> Recognize(System.Windows.Ink.StrokeCollection strokes);
public System.Collections.ObjectModel.ReadOnlyCollection<System.Windows.Ink.GestureRecognitionResult> Recognize(System.Windows.Ink.StrokeCollection strokes);
[<System.Security.SecurityCritical>]
member this.Recognize : System.Windows.Ink.StrokeCollection -> System.Collections.ObjectModel.ReadOnlyCollection<System.Windows.Ink.GestureRecognitionResult>
member this.Recognize : System.Windows.Ink.StrokeCollection -> System.Collections.ObjectModel.ReadOnlyCollection<System.Windows.Ink.GestureRecognitionResult>
Public Function Recognize (strokes As StrokeCollection) As ReadOnlyCollection(Of GestureRecognitionResult)

Parâmetros

strokes
StrokeCollection

A StrokeCollection procurar gestos.

Devoluções

Um array de tipos GestureRecognitionResult que contém gestos de aplicação que o GestureRecognizer reconheceu.

Atributos

Exemplos

O exemplo seguinte demonstra como determinar se a Stroke é um ScratchOut gesto.

private bool InterpretScratchoutGesture(Stroke stroke)
{
    // Attempt to instantiate a recognizer for scratchout gestures.
    ApplicationGesture[] gestures = { ApplicationGesture.ScratchOut };
    GestureRecognizer recognizer = new GestureRecognizer(gestures);

    if (!recognizer.IsRecognizerAvailable)
        return false;

    // Determine if the stroke was a scratchout gesture.
    StrokeCollection gestureStrokes = new StrokeCollection();
    gestureStrokes.Add(stroke);

    ReadOnlyCollection<GestureRecognitionResult> results = recognizer.Recognize(gestureStrokes);

    if (results.Count == 0)
        return false;

    // Results are returned sorted in order strongest-to-weakest; 
    // we need only analyze the first (strongest) result.
    if (results[0].ApplicationGesture == ApplicationGesture.ScratchOut &&
          results[0].RecognitionConfidence == RecognitionConfidence.Strong)
    {
        // Use the scratchout stroke to perform hit-testing and 
        // erase existing strokes, as necessary.
        return true;
    }
    else
    {
        // Not a gesture: display the stroke normally.
        return false;
    }
}
Private Function InterpretScratchoutGesture(ByVal stroke As Stroke) As Boolean
    ' Attempt to instantiate a recognizer for scratchout gestures.
    Dim gestures() As ApplicationGesture = {ApplicationGesture.ScratchOut}

    Dim recognizer As New GestureRecognizer(gestures)

    If Not recognizer.IsRecognizerAvailable Then
        Return False
    End If

    ' Determine if the stroke was a scratchout gesture.
    Dim gestureStrokes As StrokeCollection = New StrokeCollection()
    gestureStrokes.Add(stroke)

    Dim results As ReadOnlyCollection(Of GestureRecognitionResult)
    results = recognizer.Recognize(gestureStrokes)

    If results.Count = 0 Then
        Return False
    End If

    ' Results are returned sorted in order strongest-to-weakest; 
    ' we need only analyze the first (strongest) result.
    If (results(0).ApplicationGesture = ApplicationGesture.ScratchOut) Then

        ' Use the scratchout stroke to perform hit-testing and 
        ' erase existing strokes, as necessary.
        Return True
    Else
        ' Not a gesture: display the stroke normally.
        Return False
    End If
End Function

Observações

O array devolvido pelo Recognize método é ordenado pela GestureRecognitionResult.RecognitionConfidence propriedade. Por exemplo, Recognize pode devolver um GestureRecognitionResult array com os seguintes valores:

Index ApplicationGesture ReconhecimentoConfiança
0 Check Strong
1 NoGesture Intermediate
2 Curlicue Poor
3 DoubleCurlicue Poor

Isto significa que o GestureRecognizer reconhece que é muito provável que o Stroke seja um visto de verificação, relativamente provável que o Stroke em não seja um gesto, e de todo provável que o Stroke seja um curlicue ou um duplo curlicue.

Note

O Recognize método pode devolver um array com NoGesture em um gesto de aplicação superior RecognitionConfidence ao de outros. Isto significa que é mais provável que o Stroke não seja um gesto, em oposição a um gesto que tenha um menor RecognitionConfidence.

Aplica-se a