WindowsFormsComponentEditor.EditComponent 方法

定义

创建一个编辑器窗口,允许用户编辑指定的组件。

重载

名称 说明
EditComponent(ITypeDescriptorContext, Object)

创建一个编辑器窗口,该窗口允许用户使用指定的上下文信息编辑指定的组件。

EditComponent(Object, IWin32Window)

创建一个编辑器窗口,该窗口允许用户使用拥有组件的指定窗口编辑指定的组件。

EditComponent(ITypeDescriptorContext, Object, IWin32Window)

创建一个编辑器窗口,允许用户编辑指定的组件。

EditComponent(ITypeDescriptorContext, Object)

Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs

创建一个编辑器窗口,该窗口允许用户使用指定的上下文信息编辑指定的组件。

public:
 override bool EditComponent(System::ComponentModel::ITypeDescriptorContext ^ context, System::Object ^ component);
public override bool EditComponent(System.ComponentModel.ITypeDescriptorContext context, object component);
public override bool EditComponent(System.ComponentModel.ITypeDescriptorContext? context, object component);
override this.EditComponent : System.ComponentModel.ITypeDescriptorContext * obj -> bool
Public Overrides Function EditComponent (context As ITypeDescriptorContext, component As Object) As Boolean

参数

context
ITypeDescriptorContext

ITypeDescriptorContext可用于获取其他上下文信息。

component
Object

要编辑的组件。

返回

true 如果在编辑过程中更改了组件,则为否则,为 false.

适用于

EditComponent(Object, IWin32Window)

Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs

创建一个编辑器窗口,该窗口允许用户使用拥有组件的指定窗口编辑指定的组件。

public:
 bool EditComponent(System::Object ^ component, System::Windows::Forms::IWin32Window ^ owner);
public bool EditComponent(object component, System.Windows.Forms.IWin32Window owner);
public bool EditComponent(object component, System.Windows.Forms.IWin32Window? owner);
override this.EditComponent : obj * System.Windows.Forms.IWin32Window -> bool
Public Function EditComponent (component As Object, owner As IWin32Window) As Boolean

参数

component
Object

要编辑的组件。

owner
IWin32Window

组件所属的组件 IWin32Window

返回

true 如果在编辑过程中更改了组件,则为否则,为 false.

适用于

EditComponent(ITypeDescriptorContext, Object, IWin32Window)

Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs
Source:
WindowsFormsComponentEditor.cs

创建一个编辑器窗口,允许用户编辑指定的组件。

public:
 virtual bool EditComponent(System::ComponentModel::ITypeDescriptorContext ^ context, System::Object ^ component, System::Windows::Forms::IWin32Window ^ owner);
public virtual bool EditComponent(System.ComponentModel.ITypeDescriptorContext context, object component, System.Windows.Forms.IWin32Window owner);
public virtual bool EditComponent(System.ComponentModel.ITypeDescriptorContext? context, object component, System.Windows.Forms.IWin32Window? owner);
override this.EditComponent : System.ComponentModel.ITypeDescriptorContext * obj * System.Windows.Forms.IWin32Window -> bool
Public Overridable Function EditComponent (context As ITypeDescriptorContext, component As Object, owner As IWin32Window) As Boolean

参数

context
ITypeDescriptorContext

ITypeDescriptorContext可用于获取其他上下文信息。

component
Object

要编辑的组件。

owner
IWin32Window

组件所属的组件 IWin32Window

返回

true 如果在编辑过程中更改了组件,则为否则,为 false.

适用于