ControlPaint.DrawReversibleLine(Point, Point, Color) 方法

定义

在指定的起始点和终点内以及具有指定背景色的屏幕上绘制可逆线条。

public:
 static void DrawReversibleLine(System::Drawing::Point start, System::Drawing::Point end, System::Drawing::Color backColor);
public static void DrawReversibleLine(System.Drawing.Point start, System.Drawing.Point end, System.Drawing.Color backColor);
static member DrawReversibleLine : System.Drawing.Point * System.Drawing.Point * System.Drawing.Color -> unit
Public Shared Sub DrawReversibleLine (start As Point, end As Point, backColor As Color)

参数

start
Point

线条的起始 Point 位置,以屏幕坐标表示。

end
Point

线条的结尾 Point ,以屏幕坐标为单位。

backColor
Color

线条 Color 后面的背景。

示例

下面的代码示例演示如何使用 ControlPaint.DrawReversibleLineControl.PointToScreen 方法。 若要运行该示例,请将以下代码粘贴到窗体中。 添加一个名为 Button3 窗体的按钮,并确保所有事件都连接到其事件处理程序。

// When the mouse hovers over Button3, two reversible lines are 
// drawn using the corner coordinates of Button3, which are first 
// converted to screen coordinates.
void Button3_MouseHover( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(0,0) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Top) ), Button3->PointToScreen( Point(Button1->ClientRectangle.Left,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
}

// When the mouse moves from Button3, the reversible lines are erased by
// using the same coordinates as are used in the Button3_MouseHover method.
void Button3_MouseLeave( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(0,0) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Top) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Left,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
}
// When the mouse hovers over Button3, two reversible lines are 
// drawn using the corner coordinates of Button3, which are first 
// converted to screen coordinates.
private void Button3_MouseHover(object sender, System.EventArgs e)
{
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(0, 0)), Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
    
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Top)), 
        Button3.PointToScreen(new Point(Button1.ClientRectangle.Left, 
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
}

// When the mouse moves from Button3, the reversible lines are erased by
// using the same coordinates as are used in the Button3_MouseHover method.
private void Button3_MouseLeave(object sender, System.EventArgs e)
{
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(0, 0)), Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
    
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Top)), 
        Button3.PointToScreen(new Point(Button3.ClientRectangle.Left,
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
}
' When the mouse hovers over Button3, two reversible lines are drawn
' using the corner coordinates of Button3, which are first 
' converted to screen coordinates.
Private Sub Button3_MouseHover(ByVal sender As Object, _
    ByVal e As System.EventArgs) Handles Button3.MouseHover

    ControlPaint.DrawReversibleLine(Button3.PointToScreen(New Point(0, 0)), _
    Button3.PointToScreen(New Point(Button3.ClientRectangle.Right, _
        Button3.ClientRectangle.Bottom)), SystemColors.Control)
    ControlPaint.DrawReversibleLine(Button3.PointToScreen( _
        New Point(Button3.ClientRectangle.Right, Button3.ClientRectangle.Top)), _
       Button3.PointToScreen(New Point _
            (Button1.ClientRectangle.Left, Button3.ClientRectangle.Bottom)), _
            SystemColors.Control)
End Sub

' When the mouse moves from Button3, the reversible lines are 
' erased by using the same coordinates as are used in the
' Button3_MouseHover method.
Private Sub Button3_MouseLeave(ByVal sender As Object, _
    ByVal e As System.EventArgs) Handles Button3.MouseLeave

    ControlPaint.DrawReversibleLine(Button3.PointToScreen(New Point(0, 0)), _
    Button3.PointToScreen(New Point(Button3.ClientRectangle.Right, _
        Button3.ClientRectangle.Bottom)), SystemColors.Control)
    ControlPaint.DrawReversibleLine(Button3.PointToScreen( _
        New Point(Button3.ClientRectangle.Right, Button3.ClientRectangle.Top)), _
       Button3.PointToScreen(New Point(Button3.ClientRectangle.Left, _
       Button3.ClientRectangle.Bottom)), SystemColors.Control)
End Sub

注解

backColor 参数用于计算线条的填充颜色,以便它始终在背景中可见。

此方法的结果可以通过再次绘制同一行来反转。 使用此方法绘制线条类似于反转屏幕区域,不同之处在于它为更广泛的颜色提供更好的性能。

适用于

另请参阅