Control.AllowDrop Egenskap

Definition

Hämtar eller anger ett värde som anger om kontrollen kan acceptera data som användaren drar till den.

public:
 virtual property bool AllowDrop { bool get(); void set(bool value); };
public virtual bool AllowDrop { get; set; }
member this.AllowDrop : bool with get, set
Public Overridable Property AllowDrop As Boolean

Egenskapsvärde

trueom dra och släpp-åtgärder tillåts i kontrollen; annars . false Standardvärdet är false.

Exempel

I följande kodexempel kan användaren dra en bild- eller bildfil till formuläret och få den att visas när den tas bort. Metoden OnPaint åsidosätts för att måla om bilden varje gång formuläret målas. Annars skulle bilden bara finnas kvar till nästa ommålning. Händelsehanteringsmetoden DragEnter avgör vilken typ av data som dras in i formuläret och ger lämplig feedback. Händelsehanteringsmetoden DragDrop visar bilden i formuläret, om en Image kan skapas från data. DragEventArgs.X Eftersom värdena och DragEventArgs.Y är skärmkoordinater använder PointToClient exemplet metoden för att konvertera dem till klientkoordinater.

private:
   Image^ picture;
   Point pictureLocation;

public:
   Form1()
   {
      
      // Enable drag-and-drop operations and
      // add handlers for DragEnter and DragDrop.
      this->AllowDrop = true;
      this->DragDrop += gcnew DragEventHandler( this, &Form1::Form1_DragDrop );
      this->DragEnter += gcnew DragEventHandler( this, &Form1::Form1_DragEnter );
   }

protected:
   virtual void OnPaint( PaintEventArgs^ e ) override
   {
      
      // If there is an image and it has a location,
      // paint it when the Form is repainted.
      Form::OnPaint( e );
      if ( this->picture != nullptr && this->pictureLocation != Point::Empty )
      {
         e->Graphics->DrawImage( this->picture, this->pictureLocation );
      }
   }

private:
   void Form1_DragDrop( Object^ /*sender*/, DragEventArgs^ e )
   {
      
      // Handle FileDrop data.
      if ( e->Data->GetDataPresent( DataFormats::FileDrop ) )
      {
         // Assign the file names to a String* array, in
         // case the user has selected multiple files.
         array<String^>^files = (array<String^>^)e->Data->GetData( DataFormats::FileDrop );
         try
         {
            // Assign the first image to the picture variable.
            this->picture = Image::FromFile( files[ 0 ] );
            
            // Set the picture location equal to the drop point.
            this->pictureLocation = this->PointToClient( Point(e->X,e->Y) );
         }
         catch ( Exception^ ex ) 
         {
            MessageBox::Show( ex->Message );
            return;
         }

      }
      
      // Handle Bitmap data.
      if ( e->Data->GetDataPresent( DataFormats::Bitmap ) )
      {
         try
         {
            // Create an Image and assign it to the picture variable.
            this->picture = dynamic_cast<Image^>(e->Data->GetData( DataFormats::Bitmap ));

            // Set the picture location equal to the drop point.
            this->pictureLocation = this->PointToClient( Point(e->X,e->Y) );
         }
         catch ( Exception^ ex ) 
         {
            MessageBox::Show( ex->Message );
            return;
         }
      }
      
      // Force the form to be redrawn with the image.
      this->Invalidate();
   }

   void Form1_DragEnter( Object^ /*sender*/, DragEventArgs^ e )
   {
      // If the data is a file or a bitmap, display the copy cursor.
      if ( e->Data->GetDataPresent( DataFormats::Bitmap ) || e->Data->GetDataPresent( DataFormats::FileDrop ) )
      {
         e->Effect = DragDropEffects::Copy;
      }
      else
      {
         e->Effect = DragDropEffects::None;
      }
   }
private Image picture;
private Point pictureLocation;

public Form1()
{
   // Enable drag-and-drop operations and 
   // add handlers for DragEnter and DragDrop.
   this.AllowDrop = true;
   this.DragDrop += new DragEventHandler(this.Form1_DragDrop);
   this.DragEnter += new DragEventHandler(this.Form1_DragEnter);
}

protected override void OnPaint(PaintEventArgs e)
{
   // If there is an image and it has a location, 
   // paint it when the Form is repainted.
   base.OnPaint(e);
   if(this.picture != null && this.pictureLocation != Point.Empty)
   {
      e.Graphics.DrawImage(this.picture, this.pictureLocation);
   }
}

private void Form1_DragDrop(object sender, DragEventArgs e)
{
   // Handle FileDrop data.
   if(e.Data.GetDataPresent(DataFormats.FileDrop) )
   {
      // Assign the file names to a string array, in 
      // case the user has selected multiple files.
      string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
      try
      {
         // Assign the first image to the picture variable.
         this.picture = Image.FromFile(files[0]);
         // Set the picture location equal to the drop point.
         this.pictureLocation = this.PointToClient(new Point(e.X, e.Y) );
      }
      catch(Exception ex)
      {
         MessageBox.Show(ex.Message);
         return;
      }
   }

   // Handle Bitmap data.
   if(e.Data.GetDataPresent(DataFormats.Bitmap) )
   {
      try
      {
         // Create an Image and assign it to the picture variable.
         this.picture = (Image)e.Data.GetData(DataFormats.Bitmap);
         // Set the picture location equal to the drop point.
         this.pictureLocation = this.PointToClient(new Point(e.X, e.Y) );
      }
      catch(Exception ex)
      {
         MessageBox.Show(ex.Message);
         return;
      }
   }
   // Force the form to be redrawn with the image.
   this.Invalidate();
}

private void Form1_DragEnter(object sender, DragEventArgs e)
{
   // If the data is a file or a bitmap, display the copy cursor.
   if (e.Data.GetDataPresent(DataFormats.Bitmap) || 
      e.Data.GetDataPresent(DataFormats.FileDrop) ) 
   {
      e.Effect = DragDropEffects.Copy;
   }
   else
   {
      e.Effect = DragDropEffects.None;
   }
}
Private picture As Image
Private pictureLocation As Point

Public Sub New()
   ' Enable drag-and-drop operations.
   Me.AllowDrop = True
End Sub

Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
   MyBase.OnPaint(e)

   ' If there is an image and it has a location, 
   ' paint it when the Form is repainted.
   If (Me.picture IsNot Nothing) And _
     Not (Me.pictureLocation.Equals(Point.Empty)) Then
      e.Graphics.DrawImage(Me.picture, Me.pictureLocation)
   End If
End Sub

Private Sub Form1_DragDrop(ByVal sender As Object, _
  ByVal e As DragEventArgs) Handles MyBase.DragDrop
   ' Handle FileDrop data.
   If e.Data.GetDataPresent(DataFormats.FileDrop) Then
      ' Assign the file names to a string array, in 
      ' case the user has selected multiple files.
      Dim files As String() = CType(e.Data.GetData(DataFormats.FileDrop), String())
      Try
         ' Assign the first image to the 'picture' variable.
         Me.picture = Image.FromFile(files(0))
         ' Set the picture location equal to the drop point.
         Me.pictureLocation = Me.PointToClient(New Point(e.X, e.Y))
      Catch ex As Exception
         MessageBox.Show(ex.Message)
         Return
      End Try
   End If

   ' Handle Bitmap data.
   If e.Data.GetDataPresent(DataFormats.Bitmap) Then
      Try
         ' Create an Image and assign it to the picture variable.
         Me.picture = CType(e.Data.GetData(DataFormats.Bitmap), Image)
         ' Set the picture location equal to the drop point.
         Me.pictureLocation = Me.PointToClient(New Point(e.X, e.Y))
      Catch ex As Exception
         MessageBox.Show(ex.Message)
         Return
      End Try
   End If

   ' Force the form to be redrawn with the image.
   Me.Invalidate()
End Sub

Private Sub Form1_DragEnter(ByVal sender As Object, _
  ByVal e As DragEventArgs) Handles MyBase.DragEnter
   ' If the data is a file or a bitmap, display the copy cursor.
   If e.Data.GetDataPresent(DataFormats.Bitmap) _
      Or e.Data.GetDataPresent(DataFormats.FileDrop) Then
      e.Effect = DragDropEffects.Copy
   Else
      e.Effect = DragDropEffects.None
   End If
End Sub

Anteckningar till arvingar

När du åsidosättar AllowDrop egenskapen i en härledd klass använder du basklassens AllowDrop egenskap för att utöka basimplementeringen. Annars måste du ange all implementering. Du behöver inte åsidosätta både get egenskapens och set -åtkomsten AllowDrop . Du kan bara åsidosätta en om det behövs.

Gäller för

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