Sve.CreateMaskForNextActiveElement Método

Definição

Sobrecargas

Nome Description
CreateMaskForNextActiveElement(Vector<UInt64>, Vector<UInt64>)

svbool_t svpnext_b64(svbool_t pg, svbool_t op)

PNEXT Ptied.D, Pg, Ptied.D

CreateMaskForNextActiveElement(Vector<Byte>, Vector<Byte>)

svbool_t svpnext_b8(svbool_t pg, svbool_t op)

PNEXT Ptied.B, Pg, Ptied.B

CreateMaskForNextActiveElement(Vector<UInt16>, Vector<UInt16>)

svbool_t svpnext_b16(svbool_t pg, svbool_t op)

PNEXT Ptied.H, Pg, Ptied.H

CreateMaskForNextActiveElement(Vector<UInt32>, Vector<UInt32>)

svbool_t svpnext_b32(svbool_t pg, svbool_t op)

PNEXT Ptied.S, Pg, Ptied.S

CreateMaskForNextActiveElement(Vector<UInt64>, Vector<UInt64>)

Origem:
Sve.PlatformNotSupported.cs
Origem:
Sve.PlatformNotSupported.cs
Origem:
Sve.PlatformNotSupported.cs

svbool_t svpnext_b64(svbool_t pg, svbool_t op)

PNEXT Ptied.D, Pg, Ptied.D

public:
 static System::Numerics::Vector<System::UInt64> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt64> totalMask, System::Numerics::Vector<System::UInt64> fromMask);
public:
 static System::Numerics::Vector<System::UInt64> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> srcMask);
public static System.Numerics.Vector<ulong> CreateMaskForNextActiveElement(System.Numerics.Vector<ulong> totalMask, System.Numerics.Vector<ulong> fromMask);
public static System.Numerics.Vector<ulong> CreateMaskForNextActiveElement(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of ULong), fromMask As Vector(Of ULong)) As Vector(Of ULong)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of ULong), srcMask As Vector(Of ULong)) As Vector(Of ULong)

Parâmetros

totalMaskmask
Vector<UInt64>
fromMasksrcMask
Vector<UInt64>

Retornos

Aplica-se a

CreateMaskForNextActiveElement(Vector<Byte>, Vector<Byte>)

Origem:
Sve.PlatformNotSupported.cs
Origem:
Sve.PlatformNotSupported.cs
Origem:
Sve.PlatformNotSupported.cs

svbool_t svpnext_b8(svbool_t pg, svbool_t op)

PNEXT Ptied.B, Pg, Ptied.B

public:
 static System::Numerics::Vector<System::Byte> CreateMaskForNextActiveElement(System::Numerics::Vector<System::Byte> totalMask, System::Numerics::Vector<System::Byte> fromMask);
public:
 static System::Numerics::Vector<System::Byte> CreateMaskForNextActiveElement(System::Numerics::Vector<System::Byte> mask, System::Numerics::Vector<System::Byte> srcMask);
public static System.Numerics.Vector<byte> CreateMaskForNextActiveElement(System.Numerics.Vector<byte> totalMask, System.Numerics.Vector<byte> fromMask);
public static System.Numerics.Vector<byte> CreateMaskForNextActiveElement(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<byte> * System.Numerics.Vector<byte> -> System.Numerics.Vector<byte>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<byte> * System.Numerics.Vector<byte> -> System.Numerics.Vector<byte>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of Byte), fromMask As Vector(Of Byte)) As Vector(Of Byte)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of Byte), srcMask As Vector(Of Byte)) As Vector(Of Byte)

Parâmetros

totalMaskmask
Vector<Byte>
fromMasksrcMask
Vector<Byte>

Retornos

Aplica-se a

CreateMaskForNextActiveElement(Vector<UInt16>, Vector<UInt16>)

Origem:
Sve.PlatformNotSupported.cs
Origem:
Sve.PlatformNotSupported.cs
Origem:
Sve.PlatformNotSupported.cs

svbool_t svpnext_b16(svbool_t pg, svbool_t op)

PNEXT Ptied.H, Pg, Ptied.H

public:
 static System::Numerics::Vector<System::UInt16> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt16> totalMask, System::Numerics::Vector<System::UInt16> fromMask);
public:
 static System::Numerics::Vector<System::UInt16> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt16> mask, System::Numerics::Vector<System::UInt16> srcMask);
public static System.Numerics.Vector<ushort> CreateMaskForNextActiveElement(System.Numerics.Vector<ushort> totalMask, System.Numerics.Vector<ushort> fromMask);
public static System.Numerics.Vector<ushort> CreateMaskForNextActiveElement(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<uint16>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<uint16>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of UShort), fromMask As Vector(Of UShort)) As Vector(Of UShort)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of UShort), srcMask As Vector(Of UShort)) As Vector(Of UShort)

Parâmetros

totalMaskmask
Vector<UInt16>
fromMasksrcMask
Vector<UInt16>

Retornos

Aplica-se a

CreateMaskForNextActiveElement(Vector<UInt32>, Vector<UInt32>)

Origem:
Sve.PlatformNotSupported.cs
Origem:
Sve.PlatformNotSupported.cs
Origem:
Sve.PlatformNotSupported.cs

svbool_t svpnext_b32(svbool_t pg, svbool_t op)

PNEXT Ptied.S, Pg, Ptied.S

public:
 static System::Numerics::Vector<System::UInt32> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt32> totalMask, System::Numerics::Vector<System::UInt32> fromMask);
public:
 static System::Numerics::Vector<System::UInt32> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt32> mask, System::Numerics::Vector<System::UInt32> srcMask);
public static System.Numerics.Vector<uint> CreateMaskForNextActiveElement(System.Numerics.Vector<uint> totalMask, System.Numerics.Vector<uint> fromMask);
public static System.Numerics.Vector<uint> CreateMaskForNextActiveElement(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of UInteger), fromMask As Vector(Of UInteger)) As Vector(Of UInteger)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of UInteger), srcMask As Vector(Of UInteger)) As Vector(Of UInteger)

Parâmetros

totalMaskmask
Vector<UInt32>
fromMasksrcMask
Vector<UInt32>

Retornos

Aplica-se a