AdvSimd.Arm64.Load2xVector128AndUnzip Método
Definição
Importante
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Sobrecargas
| Nome | Description |
|---|---|
| Load2xVector128AndUnzip(Int64*) |
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn] |
| Load2xVector128AndUnzip(Byte*) |
A64: LD2 { Vn.16B, Vn+1.16B }, [Xn] |
| Load2xVector128AndUnzip(Double*) |
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn] |
| Load2xVector128AndUnzip(Int16*) |
A64: LD2 { Vn.8H, Vn+1.8H }, [Xn] |
| Load2xVector128AndUnzip(Int32*) |
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn] |
| Load2xVector128AndUnzip(SByte*) |
A64: LD2 { Vn.16B, Vn+1.16B }, [Xn] |
| Load2xVector128AndUnzip(Single*) |
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn] |
| Load2xVector128AndUnzip(UInt16*) |
A64: LD2 { Vn.8H, Vn+1.8H }, [Xn] |
| Load2xVector128AndUnzip(UInt32*) |
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn] |
| Load2xVector128AndUnzip(UInt64*) |
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn] |
Load2xVector128AndUnzip(Int64*)
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<long>, System::Runtime::Intrinsics::Vector128<long>> Load2xVector128AndUnzip(long* address);
public static(System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) Load2xVector128AndUnzip(long* address);
static member Load2xVector128AndUnzip : nativeptr<int64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int64>, System.Runtime.Intrinsics.Vector128<int64>>
Parâmetros
- address
- Int64*
Retornos
Aplica-se a
Load2xVector128AndUnzip(Byte*)
A64: LD2 { Vn.16B, Vn+1.16B }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::Byte>, System::Runtime::Intrinsics::Vector128<System::Byte>> Load2xVector128AndUnzip(System::Byte* address);
public static(System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) Load2xVector128AndUnzip(byte* address);
static member Load2xVector128AndUnzip : nativeptr<byte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>>
Parâmetros
- address
- Byte*
Retornos
Aplica-se a
Load2xVector128AndUnzip(Double*)
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<double>, System::Runtime::Intrinsics::Vector128<double>> Load2xVector128AndUnzip(double* address);
public static(System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) Load2xVector128AndUnzip(double* address);
static member Load2xVector128AndUnzip : nativeptr<double> -> ValueTuple<System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>>
Parâmetros
- address
- Double*
Retornos
Aplica-se a
Load2xVector128AndUnzip(Int16*)
A64: LD2 { Vn.8H, Vn+1.8H }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<short>, System::Runtime::Intrinsics::Vector128<short>> Load2xVector128AndUnzip(short* address);
public static(System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) Load2xVector128AndUnzip(short* address);
static member Load2xVector128AndUnzip : nativeptr<int16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int16>, System.Runtime.Intrinsics.Vector128<int16>>
Parâmetros
- address
- Int16*
Retornos
Aplica-se a
Load2xVector128AndUnzip(Int32*)
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<int>, System::Runtime::Intrinsics::Vector128<int>> Load2xVector128AndUnzip(int* address);
public static(System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) Load2xVector128AndUnzip(int* address);
static member Load2xVector128AndUnzip : nativeptr<int> -> ValueTuple<System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>>
Parâmetros
- address
- Int32*
Retornos
Aplica-se a
Load2xVector128AndUnzip(SByte*)
A64: LD2 { Vn.16B, Vn+1.16B }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::SByte>, System::Runtime::Intrinsics::Vector128<System::SByte>> Load2xVector128AndUnzip(System::SByte* address);
public static(System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) Load2xVector128AndUnzip(sbyte* address);
static member Load2xVector128AndUnzip : nativeptr<sbyte> -> ValueTuple<System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>>
Parâmetros
- address
- SByte*
Retornos
Aplica-se a
Load2xVector128AndUnzip(Single*)
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<float>, System::Runtime::Intrinsics::Vector128<float>> Load2xVector128AndUnzip(float* address);
public static(System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) Load2xVector128AndUnzip(float* address);
static member Load2xVector128AndUnzip : nativeptr<single> -> ValueTuple<System.Runtime.Intrinsics.Vector128<single>, System.Runtime.Intrinsics.Vector128<single>>
Parâmetros
- address
- Single*
Retornos
Aplica-se a
Load2xVector128AndUnzip(UInt16*)
A64: LD2 { Vn.8H, Vn+1.8H }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt16>, System::Runtime::Intrinsics::Vector128<System::UInt16>> Load2xVector128AndUnzip(System::UInt16* address);
public static(System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) Load2xVector128AndUnzip(ushort* address);
static member Load2xVector128AndUnzip : nativeptr<uint16> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint16>, System.Runtime.Intrinsics.Vector128<uint16>>
Parâmetros
- address
- UInt16*
Retornos
Aplica-se a
Load2xVector128AndUnzip(UInt32*)
A64: LD2 { Vn.4S, Vn+1.4S }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt32>, System::Runtime::Intrinsics::Vector128<System::UInt32>> Load2xVector128AndUnzip(System::UInt32* address);
public static(System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) Load2xVector128AndUnzip(uint* address);
static member Load2xVector128AndUnzip : nativeptr<uint32> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint32>, System.Runtime.Intrinsics.Vector128<uint32>>
Parâmetros
- address
- UInt32*
Retornos
Aplica-se a
Load2xVector128AndUnzip(UInt64*)
A64: LD2 { Vn.2D, Vn+1.2D }, [Xn]
public:
static ValueTuple<System::Runtime::Intrinsics::Vector128<System::UInt64>, System::Runtime::Intrinsics::Vector128<System::UInt64>> Load2xVector128AndUnzip(System::UInt64* address);
public static(System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) Load2xVector128AndUnzip(ulong* address);
static member Load2xVector128AndUnzip : nativeptr<uint64> -> ValueTuple<System.Runtime.Intrinsics.Vector128<uint64>, System.Runtime.Intrinsics.Vector128<uint64>>
Parâmetros
- address
- UInt64*