StylusPlugIn.OnStylusMoveProcessed(Object, Boolean) Methode
Definitie
Belangrijk
Bepaalde informatie heeft betrekking op een voorlopige productversie die aanzienlijk kan worden gewijzigd voordat deze wordt uitgebracht. Microsoft biedt geen enkele expliciete of impliciete garanties met betrekking tot de informatie die hier wordt verstrekt.
Vindt plaats op de thread van de toepassingsgebruikersinterface (gebruikersinterface) wanneer de tabletpen op de digitaler wordt verplaatst.
protected:
virtual void OnStylusMoveProcessed(System::Object ^ callbackData, bool targetVerified);
protected virtual void OnStylusMoveProcessed(object callbackData, bool targetVerified);
abstract member OnStylusMoveProcessed : obj * bool -> unit
override this.OnStylusMoveProcessed : obj * bool -> unit
Protected Overridable Sub OnStylusMoveProcessed (callbackData As Object, targetVerified As Boolean)
Parameters
- callbackData
- Object
Het object dat de toepassing heeft doorgegeven aan de NotifyWhenProcessed(Object) methode.
- targetVerified
- Boolean
true als de invoer van de pen correct naar de StylusPlugIn; anders is falsedoorgestuurd .
Voorbeelden
In het volgende voorbeeld wordt een StylusPlugIn teken gemaakt waarmee wordt gecontroleerd op het Down gebaar. De StylusPlugIn aanroepen NotifyWhenProcessedOnStylusUp om u te abonneren op de OnStylusUpProcessed methode, die wordt aangeroepen vanuit de thread van de gebruikersinterface van de toepassing. De relatie tussen OnStylusMove en aan OnStylusMoveProcessed is identiek.
class RecognizerPlugin : StylusPlugIn
{
GestureRecognizer recognizer;
// StylusPointCollection that contains the stylus points of the current
// stroke.
StylusPointCollection points;
// Keeps track of the stylus to check whether two styluses are used on the
// digitizer.
int currentStylus;
public RecognizerPlugin()
: base()
{
recognizer = new GestureRecognizer();
}
// Collect the points as the user draws the stroke.
protected override void OnStylusDown(RawStylusInput rawStylusInput)
{
// If points is not null, there is already a stroke taking place
// on the digitizer, so don't create a new StylusPointsCollection.
if (points == null)
{
points = new StylusPointCollection(rawStylusInput.GetStylusPoints().Description);
points.Add(rawStylusInput.GetStylusPoints());
currentStylus = rawStylusInput.StylusDeviceId;
}
}
// Collect the points as the user draws the stroke.
protected override void OnStylusMove(RawStylusInput rawStylusInput)
{
// Check whether the stylus that started the stroke is the same, and
// that the element hasn't lost focus since the stroke began.
if (points != null && currentStylus == rawStylusInput.StylusDeviceId)
{
points.Add(rawStylusInput.GetStylusPoints());
}
}
// Collect the points as the user draws the stroke.
protected override void OnStylusUp(RawStylusInput rawStylusInput)
{
// Check whether the stylus that started the stroke is the same, and
// that the element hasn't lost focus since the stroke began.
if (points != null && currentStylus == rawStylusInput.StylusDeviceId)
{
points.Add(rawStylusInput.GetStylusPoints());
// Subscribe to the OnStylusUpProcessed method.
rawStylusInput.NotifyWhenProcessed(points);
}
points = null;
currentStylus = 0;
}
// If the element loses focus, stop collecting the points and don't
// perform gesture recognition.
protected override void OnStylusLeave(RawStylusInput rawStylusInput, bool confirmed)
{
if (confirmed)
{
// Clear the StylusPointCollection
points = null;
currentStylus = 0;
}
}
// This method is called on the application thread.
protected override void OnStylusUpProcessed(object callbackData, bool targetVerified)
{
// Check that the element actually receive the OnStylusUp input.
if (targetVerified && recognizer.IsRecognizerAvailable)
{
StylusPointCollection strokePoints = callbackData as StylusPointCollection;
if (strokePoints == null)
{
return;
}
// Create a StrokeCollection to pass to the GestureRecognizer.
Stroke newStroke = new Stroke(strokePoints);
StrokeCollection strokes = new StrokeCollection();
strokes.Add(newStroke);
ReadOnlyCollection<GestureRecognitionResult> results = recognizer.Recognize(strokes);
// If the GestureRecognizer recognizes the stroke as a Down
// gesture with strong confidence, raise an event.
if (results[0].ApplicationGesture == ApplicationGesture.Down &&
results[0].RecognitionConfidence == RecognitionConfidence.Strong)
{
//raise event
}
}
}
}
Class RecognizerPlugin
Inherits StylusPlugIn
Private recognizer As GestureRecognizer
' StylusPointCollection that contains the stylus points of the current
' stroke.
Private points As StylusPointCollection
' Keeps track of the stylus to check whether two styluses are used on the
' digitizer.
Private currentStylus As Integer
Public Sub New()
recognizer = New GestureRecognizer()
End Sub
' Collect the points as the user draws the stroke.
Protected Overrides Sub OnStylusDown(ByVal rawStylusInput As RawStylusInput)
' If points is not null, there is already a stroke taking place
' on the digitizer, so don't create a new StylusPointsCollection.
If points Is Nothing Then
points = New StylusPointCollection(rawStylusInput.GetStylusPoints().Description)
points.Add(rawStylusInput.GetStylusPoints())
currentStylus = rawStylusInput.StylusDeviceId
End If
End Sub
' Collect the points as the user draws the stroke.
Protected Overrides Sub OnStylusMove(ByVal rawStylusInput As RawStylusInput)
' Check whether the stylus that started the stroke is the same, and
' that the element hasn't lost focus since the stroke began.
If Not (points Is Nothing) AndAlso currentStylus = rawStylusInput.StylusDeviceId Then
points.Add(rawStylusInput.GetStylusPoints())
End If
End Sub
' Collect the points as the user draws the stroke.
Protected Overrides Sub OnStylusUp(ByVal rawStylusInput As RawStylusInput)
' Check whether the stylus that started the stroke is the same, and
' that the element hasn't lost focus since the stroke began.
If Not (points Is Nothing) AndAlso currentStylus = rawStylusInput.StylusDeviceId Then
points.Add(rawStylusInput.GetStylusPoints())
' Subscribe to the OnStylusUpProcessed method.
rawStylusInput.NotifyWhenProcessed(points)
End If
points = Nothing
currentStylus = 0
End Sub
' If the element loses focus, stop collecting the points and don't
' perform gesture recognition.
Protected Overrides Sub OnStylusLeave(ByVal rawStylusInput As RawStylusInput, ByVal confirmed As Boolean)
If confirmed Then
' Clear the StylusPointCollection
points = Nothing
currentStylus = 0
End If
End Sub
' This method is called on the application thread.
Protected Overrides Sub OnStylusUpProcessed(ByVal callbackData As Object, ByVal targetVerified As Boolean)
' Check that the element actually receive the OnStylusUp input.
If targetVerified AndAlso recognizer.IsRecognizerAvailable Then
Dim strokePoints As StylusPointCollection = callbackData
If strokePoints Is Nothing Then
Return
End If
' Create a StrokeCollection to pass to the GestureRecognizer.
Dim newStroke As New Stroke(strokePoints)
Dim strokes As New StrokeCollection()
strokes.Add(newStroke)
Dim results As ReadOnlyCollection(Of GestureRecognitionResult) = recognizer.Recognize(strokes)
' If the GestureRecognizer recognizes the stroke as a Down
' gesture with strong confidence, raise an event.
If results(0).ApplicationGesture = ApplicationGesture.Down AndAlso _
results(0).RecognitionConfidence = RecognitionConfidence.Strong Then
'raise event
End If
End If
End Sub
End Class
Opmerkingen
Als u zich wilt abonneren op deze methode, roept NotifyWhenProcessed u de OnStylusMove methode aan