ScrollBarRenderer.DrawHorizontalThumbGrip Methode

Definitie

Hiermee tekent u een grip op een horizontaal schuifvak (ook wel duim genoemd) met visuele stijlen.

public:
 static void DrawHorizontalThumbGrip(System::Drawing::Graphics ^ g, System::Drawing::Rectangle bounds, System::Windows::Forms::VisualStyles::ScrollBarState state);
public static void DrawHorizontalThumbGrip(System.Drawing.Graphics g, System.Drawing.Rectangle bounds, System.Windows.Forms.VisualStyles.ScrollBarState state);
static member DrawHorizontalThumbGrip : System.Drawing.Graphics * System.Drawing.Rectangle * System.Windows.Forms.VisualStyles.ScrollBarState -> unit
Public Shared Sub DrawHorizontalThumbGrip (g As Graphics, bounds As Rectangle, state As ScrollBarState)

Parameters

g
Graphics

De Graphics gebruikte om de schuifbakgreep te tekenen.

bounds
Rectangle

Hiermee Rectangle geeft u de grenzen van de schuifvakgreep op.

state
ScrollBarState

Een van de ScrollBarState waarden die de visuele status van de grip van het schuifvak aangeeft.

Uitzonderingen

Het besturingssysteem biedt geen ondersteuning voor visuele stijlen.

– of –

Visuele stijlen worden uitgeschakeld door de gebruiker in het besturingssysteem.

– of –

Visuele stijlen worden niet toegepast op het clientgebied van toepassingsvensters.

Voorbeelden

In het volgende codevoorbeeld wordt de methode in de DrawHorizontalThumbGrip methode van OnPaint een aangepast besturingselement gebruikt om een schuifvakgreep te tekenen in de toestand die wordt bepaald door de locatie van de muis aanwijzer. Dit codevoorbeeld maakt deel uit van een groter voorbeeld voor de ScrollBarRenderer klasse.

    // Draw the scroll bar in its normal state.
protected:
    virtual void OnPaint(PaintEventArgs^ e) override
    {
        __super::OnPaint(e);

        // Visual styles are not enabled.
        if (!ScrollBarRenderer::IsSupported)
        {
            this->Parent->Text = "CustomScrollBar Disabled";
            return;
        }

        this->Parent->Text = "CustomScrollBar Enabled";

        // Draw the scroll bar track.
        ScrollBarRenderer::DrawRightHorizontalTrack(e->Graphics,
            ClientRectangle, ScrollBarState::Normal);

        // Draw the thumb and thumb grip in the current state.
        ScrollBarRenderer::DrawHorizontalThumb(e->Graphics,
            thumbRectangle, thumbState);
        ScrollBarRenderer::DrawHorizontalThumbGrip(e->Graphics,
            thumbRectangle, thumbState);

        // Draw the scroll arrows in the current state.
        ScrollBarRenderer::DrawArrowButton(e->Graphics,
            leftArrowRectangle, leftButtonState);
        ScrollBarRenderer::DrawArrowButton(e->Graphics,
            rightArrowRectangle, rightButtonState);

        // Draw a highlighted rectangle in the left side of the scroll
        // bar track if the user has clicked between the left arrow
        // and thumb.
        if (leftBarClicked)
        {
            clickedBarRectangle.X = thumbLeftLimit;
            clickedBarRectangle.Width = thumbRectangle.X - thumbLeftLimit;
            ScrollBarRenderer::DrawLeftHorizontalTrack(e->Graphics,
                clickedBarRectangle, ScrollBarState::Pressed);
        }

        // Draw a highlighted rectangle in the right side of the scroll
        // bar track if the user has clicked between the right arrow
        // and thumb.
        else if (rightBarClicked)
        {
            clickedBarRectangle.X =
                thumbRectangle.X + thumbRectangle.Width;
            clickedBarRectangle.Width =
                thumbRightLimitRight - clickedBarRectangle.X;
            ScrollBarRenderer::DrawRightHorizontalTrack(e->Graphics,
                clickedBarRectangle, ScrollBarState::Pressed);
        }
    }
// Draw the scroll bar in its normal state.
protected override void OnPaint(PaintEventArgs e)
{
    base.OnPaint(e);

    // Visual styles are not enabled.
    if (!ScrollBarRenderer.IsSupported)
    {
        this.Parent.Text = "CustomScrollBar Disabled";
        return;
    }

    this.Parent.Text = "CustomScrollBar Enabled";

    // Draw the scroll bar track.
    ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics,
        ClientRectangle, ScrollBarState.Normal);

    // Draw the thumb and thumb grip in the current state.
    ScrollBarRenderer.DrawHorizontalThumb(e.Graphics,
        thumbRectangle, thumbState);
    ScrollBarRenderer.DrawHorizontalThumbGrip(e.Graphics,
        thumbRectangle, thumbState);

    // Draw the scroll arrows in the current state.
    ScrollBarRenderer.DrawArrowButton(e.Graphics,
            leftArrowRectangle, leftButtonState);
    ScrollBarRenderer.DrawArrowButton(e.Graphics,
            rightArrowRectangle, rightButtonState);

    // Draw a highlighted rectangle in the left side of the scroll 
    // bar track if the user has clicked between the left arrow 
    // and thumb.
    if (leftBarClicked)
    {
        clickedBarRectangle.X = thumbLeftLimit;
        clickedBarRectangle.Width = thumbRectangle.X - thumbLeftLimit;
        ScrollBarRenderer.DrawLeftHorizontalTrack(e.Graphics,
            clickedBarRectangle, ScrollBarState.Pressed);
    }

    // Draw a highlighted rectangle in the right side of the scroll 
    // bar track if the user has clicked between the right arrow 
    // and thumb.
    else if (rightBarClicked)
    {
        clickedBarRectangle.X =
            thumbRectangle.X + thumbRectangle.Width;
        clickedBarRectangle.Width =
            thumbRightLimitRight - clickedBarRectangle.X;
        ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics,
            clickedBarRectangle, ScrollBarState.Pressed);
    }
}
' Draw the scroll bar in its normal state.
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
    MyBase.OnPaint(e)

    ' Visual styles are not enabled.
    If Not ScrollBarRenderer.IsSupported Then
        Me.Parent.Text = "CustomScrollBar Disabled"
        Return
    End If

    Me.Parent.Text = "CustomScrollBar Enabled"

    ' Draw the scroll bar track.
    ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics, _
        Me.ClientRectangle, ScrollBarState.Normal)

    ' Draw the thumb and thumb grip in the current state.
    ScrollBarRenderer.DrawHorizontalThumb(e.Graphics, _
        thumbRectangle, thumbState)
    ScrollBarRenderer.DrawHorizontalThumbGrip(e.Graphics, _
        thumbRectangle, thumbState)

    ' Draw the scroll arrows in the current state.
    ScrollBarRenderer.DrawArrowButton(e.Graphics, _
        leftArrowRectangle, leftButtonState)
    ScrollBarRenderer.DrawArrowButton(e.Graphics, _
        rightArrowRectangle, rightButtonState)

    ' Draw a highlighted rectangle in the left side of the scroll 
    ' bar track if the user has clicked between the left arrow 
    ' and thumb.
    If leftBarClicked Then
        clickedBarRectangle.X = thumbLeftLimit
        clickedBarRectangle.Width = thumbRectangle.X - thumbLeftLimit
        ScrollBarRenderer.DrawLeftHorizontalTrack(e.Graphics, _
            clickedBarRectangle, ScrollBarState.Pressed)

    ' Draw a highlighted rectangle in the right side of the scroll 
    ' bar track if the user has clicked between the right arrow 
    ' and thumb.
    ElseIf rightBarClicked Then
        clickedBarRectangle.X = thumbRectangle.X + _
            thumbRectangle.Width
        clickedBarRectangle.Width = thumbRightLimitRight - _
            clickedBarRectangle.X
        ScrollBarRenderer.DrawRightHorizontalTrack(e.Graphics, _
            clickedBarRectangle, ScrollBarState.Pressed)
    End If
End Sub

Opmerkingen

Voordat u deze methode gebruikt, moet u controleren of de IsSupported eigenschap retourneert true.

Van toepassing op