HealthMonitoringSection.BufferModes Eigenschap

Definitie

Hiermee haalt u een verzameling objecten op die de instellingen voor de buffermodi opgeven.

public:
 property System::Web::Configuration::BufferModesCollection ^ BufferModes { System::Web::Configuration::BufferModesCollection ^ get(); };
[System.Configuration.ConfigurationProperty("bufferModes")]
public System.Web.Configuration.BufferModesCollection BufferModes { get; }
[<System.Configuration.ConfigurationProperty("bufferModes")>]
member this.BufferModes : System.Web.Configuration.BufferModesCollection
Public ReadOnly Property BufferModes As BufferModesCollection

Waarde van eigenschap

Een BufferModesCollection verzameling BufferModeSettings objecten.

Kenmerken

Voorbeelden

In het volgende codevoorbeeld ziet u hoe u de BufferModes eigenschap gebruikt. Dit codevoorbeeld maakt deel uit van een groter voorbeeld voor de HealthMonitoringSection klasse.


// Add a BufferModeSettings object to the BufferModes collection property.
BufferModeSettings bufferModeSetting = new BufferModeSettings("Error Log", 
    1024, 256, 512, new TimeSpan(0, 30, 0), new TimeSpan(0, 5, 0), 2);
bufferModeSetting.Name = "Operations Notification";
bufferModeSetting.MaxBufferSize = 128;
bufferModeSetting.MaxBufferThreads = 1;
bufferModeSetting.MaxFlushSize = 24;
bufferModeSetting.RegularFlushInterval = TimeSpan.MaxValue;
bufferModeSetting.UrgentFlushInterval = TimeSpan.Parse("00:01:00");
bufferModeSetting.UrgentFlushThreshold = 1;
healthMonitoringSection.BufferModes.Add(bufferModeSetting);

// Add a BufferModeSettings object to the BufferModes collection property.
healthMonitoringSection.BufferModes.Add(new BufferModeSettings("Error Log", 
    1024, 256, 512, new TimeSpan(0, 30, 0), new TimeSpan(0, 5, 0), 2));

// Display contents of the BufferModes collection property
Console.WriteLine("BufferModes Collection contains {0} values:", 
    healthMonitoringSection.BufferModes.Count);

// Display all elements.
for (System.Int32 i = 0; i < healthMonitoringSection.BufferModes.Count; i++)
{
bufferModeSetting = healthMonitoringSection.BufferModes[i];
string name = bufferModeSetting.Name;
int maxBufferSize = bufferModeSetting.MaxBufferSize;
int maxBufferThreads = bufferModeSetting.MaxBufferThreads;
int maxFlushSize = bufferModeSetting.MaxFlushSize;
TimeSpan regularFlushInterval = bufferModeSetting.RegularFlushInterval;
TimeSpan urgentFlushInterval = bufferModeSetting.UrgentFlushInterval;
int urgentFlushThreshold = bufferModeSetting.UrgentFlushThreshold;
    string item = "Name='" + name + "', MaxBufferSize =  '" + maxBufferSize + 
        "', MaxBufferThreads =  '" + maxBufferThreads +
        "', MaxFlushSize =  '" + maxFlushSize + 
        "', RegularFlushInterval =  '" + regularFlushInterval +
        "', UrgentFlushInterval =  '" + urgentFlushInterval + 
        "', UrgentFlushThreshold =  '" + urgentFlushThreshold + "'";
    Console.WriteLine("  Item {0}: {1}", i, item);
}

// Get a named BufferMode
bufferModeSetting = healthMonitoringSection.BufferModes["Error Log"];

// Remove a BufferModeSettings object from the BufferModes collection property.
healthMonitoringSection.BufferModes.Remove("Error Log");

// Clear all BufferModeSettings object from the BufferModes collection property.
healthMonitoringSection.BufferModes.Clear();

' Add a BufferModeSettings object to the BufferModes collection property.
Dim bufferModeSetting As BufferModeSettings = new BufferModeSettings("Error Log", _
    1024, 256, 512, new TimeSpan(0, 30, 0), new TimeSpan(0, 5, 0), 2)
bufferModeSetting.Name = "Operations Notification"
bufferModeSetting.MaxBufferSize = 128
bufferModeSetting.MaxBufferThreads = 1
bufferModeSetting.MaxFlushSize = 24
bufferModeSetting.RegularFlushInterval = TimeSpan.MaxValue
bufferModeSetting.UrgentFlushInterval = TimeSpan.Parse("00:01:00")
bufferModeSetting.UrgentFlushThreshold = 1
healthMonitoringSection.BufferModes.Add(bufferModeSetting)

' Add a BufferModeSettings object to the BufferModes collection property.
healthMonitoringSection.BufferModes.Add(new BufferModeSettings("Error Log", _
    1024, 256, 512, new TimeSpan(0, 30, 0), new TimeSpan(0, 5, 0), 2))

' Display contents of the BufferModes collection property
Console.WriteLine("BufferModes Collection contains {0} values:",  _
    healthMonitoringSection.BufferModes.Count)

' Display all elements.
For i As System.Int32 = 0 To healthMonitoringSection.BufferModes.Count - 1
bufferModeSetting = healthMonitoringSection.BufferModes(i)
Dim name As String = bufferModeSetting.Name
Dim maxBufferSize As Integer = bufferModeSetting.MaxBufferSize
Dim maxBufferThreads As Integer = bufferModeSetting.MaxBufferThreads
Dim maxFlushSize As Integer = bufferModeSetting.MaxFlushSize
Dim regularFlushInterval As TimeSpan = bufferModeSetting.RegularFlushInterval
Dim urgentFlushInterval As TimeSpan = bufferModeSetting.UrgentFlushInterval
Dim urgentFlushThreshold As Integer = bufferModeSetting.UrgentFlushThreshold
    Dim item As String = "Name='" & name & "', MaxBufferSize =  '" & maxBufferSize & _
        "', MaxBufferThreads =  '" & maxBufferThreads & _
        "', MaxFlushSize =  '" & maxFlushSize & _
        "', RegularFlushInterval =  '" & regularFlushInterval.ToString() & _
        "', UrgentFlushInterval =  '" & urgentFlushInterval.ToString() & _
        "', UrgentFlushThreshold =  '" & urgentFlushThreshold & "'"
    Console.WriteLine("  Item {0}: {1}", i, item)
Next

' Get a named BufferMode
bufferModeSetting = healthMonitoringSection.BufferModes("Error Log")

' Remove a BufferModeSettings object from the BufferModes collection property.
healthMonitoringSection.BufferModes.Remove("Error Log")

' Clear all BufferModeSettings object from the BufferModes collection property.
healthMonitoringSection.BufferModes.Clear()

Opmerkingen

Dit is een verzameling BufferModeSettings objecten die bepalen hoe statusbewakingsgebeurtenissen kunnen worden gebufferd voordat ze worden gegenereerd.

Deze eigenschap wordt standaard ingesteld op een lege BufferModesCollection verzameling.

Van toepassing op

Zie ook