Sve.CreateMaskForNextActiveElement Methode
Definitie
Belangrijk
Bepaalde informatie heeft betrekking op een voorlopige productversie die aanzienlijk kan worden gewijzigd voordat deze wordt uitgebracht. Microsoft biedt geen enkele expliciete of impliciete garanties met betrekking tot de informatie die hier wordt verstrekt.
Overloads
| Name | Description |
|---|---|
| CreateMaskForNextActiveElement(Vector<UInt64>, Vector<UInt64>) |
svbool_t svpnext_b64(svbool_t pg, svbool_t op) PNEXT Ptied.D, Pg, Ptied.D |
| CreateMaskForNextActiveElement(Vector<Byte>, Vector<Byte>) |
svbool_t svpnext_b8(svbool_t pg, svbool_t op) PNEXT Ptied.B, Pg, Ptied.B |
| CreateMaskForNextActiveElement(Vector<UInt16>, Vector<UInt16>) |
svbool_t svpnext_b16(svbool_t pg, svbool_t op) PNEXT Ptied.H, Pg, Ptied.H |
| CreateMaskForNextActiveElement(Vector<UInt32>, Vector<UInt32>) |
svbool_t svpnext_b32(svbool_t pg, svbool_t op) PNEXT Ptied.S, Pg, Ptied.S |
CreateMaskForNextActiveElement(Vector<UInt64>, Vector<UInt64>)
svbool_t svpnext_b64(svbool_t pg, svbool_t op)
PNEXT Ptied.D, Pg, Ptied.D
public:
static System::Numerics::Vector<System::UInt64> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt64> totalMask, System::Numerics::Vector<System::UInt64> fromMask);
public:
static System::Numerics::Vector<System::UInt64> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> srcMask);
public static System.Numerics.Vector<ulong> CreateMaskForNextActiveElement(System.Numerics.Vector<ulong> totalMask, System.Numerics.Vector<ulong> fromMask);
public static System.Numerics.Vector<ulong> CreateMaskForNextActiveElement(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of ULong), fromMask As Vector(Of ULong)) As Vector(Of ULong)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of ULong), srcMask As Vector(Of ULong)) As Vector(Of ULong)
Parameters
Retouren
Van toepassing op
CreateMaskForNextActiveElement(Vector<Byte>, Vector<Byte>)
svbool_t svpnext_b8(svbool_t pg, svbool_t op)
PNEXT Ptied.B, Pg, Ptied.B
public:
static System::Numerics::Vector<System::Byte> CreateMaskForNextActiveElement(System::Numerics::Vector<System::Byte> totalMask, System::Numerics::Vector<System::Byte> fromMask);
public:
static System::Numerics::Vector<System::Byte> CreateMaskForNextActiveElement(System::Numerics::Vector<System::Byte> mask, System::Numerics::Vector<System::Byte> srcMask);
public static System.Numerics.Vector<byte> CreateMaskForNextActiveElement(System.Numerics.Vector<byte> totalMask, System.Numerics.Vector<byte> fromMask);
public static System.Numerics.Vector<byte> CreateMaskForNextActiveElement(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<byte> * System.Numerics.Vector<byte> -> System.Numerics.Vector<byte>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<byte> * System.Numerics.Vector<byte> -> System.Numerics.Vector<byte>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of Byte), fromMask As Vector(Of Byte)) As Vector(Of Byte)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of Byte), srcMask As Vector(Of Byte)) As Vector(Of Byte)
Parameters
Retouren
Van toepassing op
CreateMaskForNextActiveElement(Vector<UInt16>, Vector<UInt16>)
svbool_t svpnext_b16(svbool_t pg, svbool_t op)
PNEXT Ptied.H, Pg, Ptied.H
public:
static System::Numerics::Vector<System::UInt16> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt16> totalMask, System::Numerics::Vector<System::UInt16> fromMask);
public:
static System::Numerics::Vector<System::UInt16> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt16> mask, System::Numerics::Vector<System::UInt16> srcMask);
public static System.Numerics.Vector<ushort> CreateMaskForNextActiveElement(System.Numerics.Vector<ushort> totalMask, System.Numerics.Vector<ushort> fromMask);
public static System.Numerics.Vector<ushort> CreateMaskForNextActiveElement(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<uint16>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<uint16>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of UShort), fromMask As Vector(Of UShort)) As Vector(Of UShort)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of UShort), srcMask As Vector(Of UShort)) As Vector(Of UShort)
Parameters
Retouren
Van toepassing op
CreateMaskForNextActiveElement(Vector<UInt32>, Vector<UInt32>)
svbool_t svpnext_b32(svbool_t pg, svbool_t op)
PNEXT Ptied.S, Pg, Ptied.S
public:
static System::Numerics::Vector<System::UInt32> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt32> totalMask, System::Numerics::Vector<System::UInt32> fromMask);
public:
static System::Numerics::Vector<System::UInt32> CreateMaskForNextActiveElement(System::Numerics::Vector<System::UInt32> mask, System::Numerics::Vector<System::UInt32> srcMask);
public static System.Numerics.Vector<uint> CreateMaskForNextActiveElement(System.Numerics.Vector<uint> totalMask, System.Numerics.Vector<uint> fromMask);
public static System.Numerics.Vector<uint> CreateMaskForNextActiveElement(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask);
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
static member CreateMaskForNextActiveElement : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Public Shared Function CreateMaskForNextActiveElement (totalMask As Vector(Of UInteger), fromMask As Vector(Of UInteger)) As Vector(Of UInteger)
Public Shared Function CreateMaskForNextActiveElement (mask As Vector(Of UInteger), srcMask As Vector(Of UInteger)) As Vector(Of UInteger)