Sve2.GatherVectorByteZeroExtendNonTemporal 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
GatherVectorByteZeroExtendNonTemporal(Vector<UInt64>, Byte*, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt64> GatherVectorByteZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::Byte* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<ulong> GatherVectorByteZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, byte* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorByteZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<byte> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
매개 변수
- address
- Byte*
반품
적용 대상
GatherVectorByteZeroExtendNonTemporal(Vector<UInt64>, Byte*, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt64> GatherVectorByteZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::Byte* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<ulong> GatherVectorByteZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, byte* address, System.Numerics.Vector<long> offsets);
static member GatherVectorByteZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<byte> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
매개 변수
- address
- Byte*
반품
적용 대상
GatherVectorByteZeroExtendNonTemporal(Vector<UInt32>, Byte*, Vector<UInt32>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt32> GatherVectorByteZeroExtendNonTemporal(System::Numerics::Vector<System::UInt32> mask, System::Byte* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<uint> GatherVectorByteZeroExtendNonTemporal(System.Numerics.Vector<uint> mask, byte* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorByteZeroExtendNonTemporal : System.Numerics.Vector<uint32> * nativeptr<byte> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
매개 변수
- address
- Byte*
반품
적용 대상
GatherVectorByteZeroExtendNonTemporal(Vector<Int64>, Byte*, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<long> GatherVectorByteZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::Byte* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<long> GatherVectorByteZeroExtendNonTemporal(System.Numerics.Vector<long> mask, byte* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorByteZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<byte> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
매개 변수
- address
- Byte*
반품
적용 대상
GatherVectorByteZeroExtendNonTemporal(Vector<Int32>, Byte*, Vector<UInt32>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<int> GatherVectorByteZeroExtendNonTemporal(System::Numerics::Vector<int> mask, System::Byte* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<int> GatherVectorByteZeroExtendNonTemporal(System.Numerics.Vector<int> mask, byte* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorByteZeroExtendNonTemporal : System.Numerics.Vector<int> * nativeptr<byte> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>
매개 변수
- address
- Byte*
반품
적용 대상
GatherVectorByteZeroExtendNonTemporal(Vector<UInt64>, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt64> GatherVectorByteZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<ulong> GatherVectorByteZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorByteZeroExtendNonTemporal : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function GatherVectorByteZeroExtendNonTemporal (mask As Vector(Of ULong), addresses As Vector(Of ULong)) As Vector(Of ULong)
매개 변수
반품
적용 대상
GatherVectorByteZeroExtendNonTemporal(Vector<Int64>, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<long> GatherVectorByteZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<long> GatherVectorByteZeroExtendNonTemporal(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVectorByteZeroExtendNonTemporal : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Public Shared Function GatherVectorByteZeroExtendNonTemporal (mask As Vector(Of Long), addresses As Vector(Of ULong)) As Vector(Of Long)
매개 변수
반품
적용 대상
GatherVectorByteZeroExtendNonTemporal(Vector<Int64>, Byte*, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<long> GatherVectorByteZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::Byte* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<long> GatherVectorByteZeroExtendNonTemporal(System.Numerics.Vector<long> mask, byte* address, System.Numerics.Vector<long> offsets);
static member GatherVectorByteZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<byte> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
매개 변수
- address
- Byte*