Sve2.CountMatchingElements 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
CountMatchingElements(Vector<Int32>, Vector<Int32>, Vector<Int32>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt32> CountMatchingElements(System::Numerics::Vector<int> mask, System::Numerics::Vector<int> left, System::Numerics::Vector<int> right);
public static System.Numerics.Vector<uint> CountMatchingElements(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> left, System.Numerics.Vector<int> right);
static member CountMatchingElements : System.Numerics.Vector<int> * System.Numerics.Vector<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>
Public Shared Function CountMatchingElements (mask As Vector(Of Integer), left As Vector(Of Integer), right As Vector(Of Integer)) As Vector(Of UInteger)
매개 변수
반품
적용 대상
CountMatchingElements(Vector<Int64>, Vector<Int64>, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt64> CountMatchingElements(System::Numerics::Vector<long> mask, System::Numerics::Vector<long> left, System::Numerics::Vector<long> right);
public static System.Numerics.Vector<ulong> CountMatchingElements(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> left, System.Numerics.Vector<long> right);
static member CountMatchingElements : System.Numerics.Vector<int64> * System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Public Shared Function CountMatchingElements (mask As Vector(Of Long), left As Vector(Of Long), right As Vector(Of Long)) As Vector(Of ULong)
매개 변수
반품
적용 대상
CountMatchingElements(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt32> CountMatchingElements(System::Numerics::Vector<System::UInt32> mask, System::Numerics::Vector<System::UInt32> left, System::Numerics::Vector<System::UInt32> right);
public static System.Numerics.Vector<uint> CountMatchingElements(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right);
static member CountMatchingElements : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Public Shared Function CountMatchingElements (mask As Vector(Of UInteger), left As Vector(Of UInteger), right As Vector(Of UInteger)) As Vector(Of UInteger)
매개 변수
반품
적용 대상
CountMatchingElements(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt64> CountMatchingElements(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> left, System::Numerics::Vector<System::UInt64> right);
public static System.Numerics.Vector<ulong> CountMatchingElements(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right);
static member CountMatchingElements : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function CountMatchingElements (mask As Vector(Of ULong), left As Vector(Of ULong), right As Vector(Of ULong)) As Vector(Of ULong)