Vector256.FusedMultiplyAdd Metodo

Definizione

Overload

Nome Descrizione
FusedMultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>)

Calcola (left * right) + addend, arrotondato come un'operazione ternaria.

FusedMultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>)

Calcola (left * right) + addend, arrotondato come un'operazione ternaria.

FusedMultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>)

Origine:
Vector256.cs
Origine:
Vector256.cs
Origine:
Vector256.cs

Calcola (left * right) + addend, arrotondato come un'operazione ternaria.

public:
 static System::Runtime::Intrinsics::Vector256<float> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right, System::Runtime::Intrinsics::Vector256<float> addend);
public static System.Runtime.Intrinsics.Vector256<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> addend);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Function FusedMultiplyAdd (left As Vector256(Of Single), right As Vector256(Of Single), addend As Vector256(Of Single)) As Vector256(Of Single)

Parametri

left
Vector256<Single>

Vettore da moltiplicare con right.

right
Vector256<Single>

Vettore da moltiplicare con left.

addend
Vector256<Single>

Vettore da aggiungere al risultato di left moltiplicato per right.

Valori restituiti

(left * right) + addend, arrotondato come un'operazione ternaria.

Si applica a

FusedMultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>)

Origine:
Vector256.cs
Origine:
Vector256.cs
Origine:
Vector256.cs

Calcola (left * right) + addend, arrotondato come un'operazione ternaria.

public:
 static System::Runtime::Intrinsics::Vector256<double> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right, System::Runtime::Intrinsics::Vector256<double> addend);
public static System.Runtime.Intrinsics.Vector256<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> addend);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Function FusedMultiplyAdd (left As Vector256(Of Double), right As Vector256(Of Double), addend As Vector256(Of Double)) As Vector256(Of Double)

Parametri

left
Vector256<Double>

Vettore da moltiplicare con right.

right
Vector256<Double>

Vettore da moltiplicare con left.

addend
Vector256<Double>

Vettore da aggiungere al risultato di left moltiplicato per right.

Valori restituiti

(left * right) + addend, arrotondato come un'operazione ternaria.

Si applica a