Vector256.MultiplyAddEstimate Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
| Nombre | Description |
|---|---|
| MultiplyAddEstimate(Vector256<Double>, Vector256<Double>, Vector256<Double>) |
Calcula una estimación de ( |
| MultiplyAddEstimate(Vector256<Single>, Vector256<Single>, Vector256<Single>) |
Calcula una estimación de ( |
MultiplyAddEstimate(Vector256<Double>, Vector256<Double>, Vector256<Double>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Calcula una estimación de (left * right) + addend.
public:
static System::Runtime::Intrinsics::Vector256<double> MultiplyAddEstimate(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right, System::Runtime::Intrinsics::Vector256<double> addend);
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> addend);
static member MultiplyAddEstimate : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Function MultiplyAddEstimate (left As Vector256(Of Double), right As Vector256(Of Double), addend As Vector256(Of Double)) As Vector256(Of Double)
Parámetros
Devoluciones
Una estimación de (left * right) + . addend
Se aplica a
MultiplyAddEstimate(Vector256<Single>, Vector256<Single>, Vector256<Single>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Calcula una estimación de (left * right) + addend.
public:
static System::Runtime::Intrinsics::Vector256<float> MultiplyAddEstimate(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right, System::Runtime::Intrinsics::Vector256<float> addend);
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> addend);
static member MultiplyAddEstimate : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Function MultiplyAddEstimate (left As Vector256(Of Single), right As Vector256(Of Single), addend As Vector256(Of Single)) As Vector256(Of Single)
Parámetros
Devoluciones
Una estimación de (left * right) + . addend