ActiveDesignerEventHandler Delegado
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Representa el método que controlará el ActiveDesignerChanged evento.
public delegate void ActiveDesignerEventHandler(System::Object ^ sender, ActiveDesignerEventArgs ^ e);
public delegate void ActiveDesignerEventHandler(object sender, ActiveDesignerEventArgs e);
type ActiveDesignerEventHandler = delegate of obj * ActiveDesignerEventArgs -> unit
Public Delegate Sub ActiveDesignerEventHandler(sender As Object, e As ActiveDesignerEventArgs)
Parámetros
- sender
- Object
Origen del evento.
que ActiveDesignerEventArgs contiene los datos del evento.
Ejemplos
En el ejemplo siguiente se muestra cómo registrar un ActiveDesignerEventHandler evento y controlarlo ActiveDesignerChanged .
public:
void LinkActiveDesignerEvent( IDesignerEventService^ eventService )
{
// Registers an event handler for the ActiveDesignerChanged event.
eventService->ActiveDesignerChanged += gcnew ActiveDesignerEventHandler( this, &MiscCompModSamples::ActiveDesignerEventHandlerExample::OnActiveDesignerEvent );
}
private:
void OnActiveDesignerEvent( Object^ /*sender*/, ActiveDesignerEventArgs^ e )
{
// Displays changed designer information on the console.
if ( e->NewDesigner->RootComponent->Site != nullptr )
{
Console::WriteLine( "Name of the component of the new active designer: {0}", e->NewDesigner->RootComponent->Site->Name );
}
Console::WriteLine( "Type of the component of the new active designer: {0}", e->NewDesigner->RootComponentClassName );
if ( e->OldDesigner->RootComponent->Site != nullptr )
{
Console::WriteLine( "Name of the component of the previously active designer: {0}", e->OldDesigner->RootComponent->Site->Name );
}
Console::WriteLine( "Type of the component of the previously active designer: {0}", e->OldDesigner->RootComponentClassName );
}
public void LinkActiveDesignerEvent(IDesignerEventService eventService)
{
// Registers an event handler for the ActiveDesignerChanged event.
eventService.ActiveDesignerChanged += new ActiveDesignerEventHandler(this.OnActiveDesignerEvent);
}
private void OnActiveDesignerEvent(object sender, ActiveDesignerEventArgs e)
{
// Displays changed designer information on the console.
if( e.NewDesigner.RootComponent.Site != null )
Console.WriteLine("Name of the component of the new active designer: "+e.NewDesigner.RootComponent.Site.Name);
Console.WriteLine("Type of the component of the new active designer: "+e.NewDesigner.RootComponentClassName);
if( e.OldDesigner.RootComponent.Site != null )
Console.WriteLine("Name of the component of the previously active designer: "+e.OldDesigner.RootComponent.Site.Name);
Console.WriteLine("Type of the component of the previously active designer: "+e.OldDesigner.RootComponentClassName);
}
Public Sub LinkActiveDesignerEvent(ByVal eventService As IDesignerEventService)
' Registers an event handler for the ActiveDesignerChanged event.
AddHandler eventService.ActiveDesignerChanged, AddressOf Me.OnActiveDesignerEvent
End Sub
Private Sub OnActiveDesignerEvent(ByVal sender As Object, ByVal e As ActiveDesignerEventArgs)
' Displays changed designer information on the console.
If (e.NewDesigner.RootComponent.Site IsNot Nothing) Then
Console.WriteLine(("Name of the component of the new active designer: " + e.NewDesigner.RootComponent.Site.Name))
End If
Console.WriteLine(("Type of the component of the new active designer: " + e.NewDesigner.RootComponentClassName))
If (e.OldDesigner.RootComponent.Site IsNot Nothing) Then
Console.WriteLine(("Name of the component of the previously active designer: " + e.OldDesigner.RootComponent.Site.Name))
End If
Console.WriteLine(("Type of the component of the previously active designer: " + e.OldDesigner.RootComponentClassName))
End Sub
Comentarios
El ActiveDesignerChanged evento se genera cuando se ha modificado el documento activo actualmente.
Al crear un ActiveDesignerEventHandler delegado, se identifica el método que controlará el evento. Para asociar el evento con el controlador de eventos, agregue una instancia del delegado al evento. Se llama al controlador de eventos cada vez que se produce el evento, a menos que quite el delegado. Para obtener más información sobre los delegados del controlador de eventos, consulte Control y generación de eventos.
Métodos de extensión
| Nombre | Description |
|---|---|
| GetMethodInfo(Delegate) |
Obtiene un objeto que representa el método representado por el delegado especificado. |