InputLanguageManager.SetInputLanguage(DependencyObject, CultureInfo) 方法

定义

设置指定依赖对象的附加属性的值 InputLanguage

public:
 static void SetInputLanguage(System::Windows::DependencyObject ^ target, System::Globalization::CultureInfo ^ inputLanguage);
public static void SetInputLanguage(System.Windows.DependencyObject target, System.Globalization.CultureInfo inputLanguage);
static member SetInputLanguage : System.Windows.DependencyObject * System.Globalization.CultureInfo -> unit
Public Shared Sub SetInputLanguage (target As DependencyObject, inputLanguage As CultureInfo)

参数

target
DependencyObject

要为其设置附加属性的 InputLanguage 依赖对象。

inputLanguage
CultureInfo

表示 CultureInfo 附加属性的新值 InputLanguage 的对象。

例外

targetnull..

示例

以下示例演示如何使用 a InputLanguageManager 设置元素的 TextBox 输入语言。

this.Dispatcher.Thread.CurrentCulture.Name.ToString();
InputLanguageManager.SetInputLanguage(myTextBox, CultureInfo.CreateSpecificCulture("fr"));
tb2.Text = "Available Input Languages:";
lb1.ItemsSource = InputLanguageManager.Current.AvailableInputLanguages;
tb3.Text = "Input Language of myTextBox is " + InputLanguageManager.GetInputLanguage(myTextBox).ToString();
tb4.Text = "CurrentCulture is Set to " + this.Dispatcher.Thread.CurrentCulture.Name.ToString();
Me.Dispatcher.Thread.CurrentCulture.Name.ToString()
InputLanguageManager.SetInputLanguage(myTextBox, CultureInfo.CreateSpecificCulture("fr"))
tb2.Text = "Available Input Languages:"
lb1.ItemsSource = InputLanguageManager.Current.AvailableInputLanguages
tb3.Text = "Input Language of myTextBox is " & InputLanguageManager.GetInputLanguage(myTextBox).ToString()
tb4.Text = "CurrentCulture is Set to " & Me.Dispatcher.Thread.CurrentCulture.Name.ToString()

适用于

另请参阅