Matrix4x4.CreateConstrainedBillboardLeftHanded 方法

定义

创建左手柱形广告牌矩阵,该矩阵围绕指定轴旋转。

public:
 static System::Numerics::Matrix4x4 CreateConstrainedBillboardLeftHanded(System::Numerics::Vector3 objectPosition, System::Numerics::Vector3 cameraPosition, System::Numerics::Vector3 rotateAxis, System::Numerics::Vector3 cameraForwardVector, System::Numerics::Vector3 objectForwardVector);
public static System.Numerics.Matrix4x4 CreateConstrainedBillboardLeftHanded(System.Numerics.Vector3 objectPosition, System.Numerics.Vector3 cameraPosition, System.Numerics.Vector3 rotateAxis, System.Numerics.Vector3 cameraForwardVector, System.Numerics.Vector3 objectForwardVector);
static member CreateConstrainedBillboardLeftHanded : System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateConstrainedBillboardLeftHanded (objectPosition As Vector3, cameraPosition As Vector3, rotateAxis As Vector3, cameraForwardVector As Vector3, objectForwardVector As Vector3) As Matrix4x4

参数

objectPosition
Vector3

广告牌将旋转的对象的位置。

cameraPosition
Vector3

相机的位置。

rotateAxis
Vector3

要围绕广告牌旋转的轴。

cameraForwardVector
Vector3

相机的前向矢量。

objectForwardVector
Vector3

对象的向前向量。

返回

广告牌矩阵。

适用于