Matrix4x4.CreateBillboardLeftHanded 方法

定义

创建左手球形广告牌矩阵,该矩阵围绕指定的对象位置旋转。

public:
 static System::Numerics::Matrix4x4 CreateBillboardLeftHanded(System::Numerics::Vector3 objectPosition, System::Numerics::Vector3 cameraPosition, System::Numerics::Vector3 cameraUpVector, System::Numerics::Vector3 cameraForwardVector);
public static System.Numerics.Matrix4x4 CreateBillboardLeftHanded(System.Numerics.Vector3 objectPosition, System.Numerics.Vector3 cameraPosition, System.Numerics.Vector3 cameraUpVector, System.Numerics.Vector3 cameraForwardVector);
static member CreateBillboardLeftHanded : System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateBillboardLeftHanded (objectPosition As Vector3, cameraPosition As Vector3, cameraUpVector As Vector3, cameraForwardVector As Vector3) As Matrix4x4

参数

objectPosition
Vector3

广告牌将旋转的对象的位置。

cameraPosition
Vector3

相机的位置。

cameraUpVector
Vector3

相机的向上向量。

cameraForwardVector
Vector3

相机的前向矢量。

返回

创建的广告牌。

适用于