Vector256.ConvertToUInt64Native(Vector256<Double>) Metod

Definition

Viktigt!

Detta API uppfyller inte CLS.

Konverterar ett Vector256<Double> till ett Vector256<UInt64> plattformsspecifikt beteende vid spill.

public:
 static System::Runtime::Intrinsics::Vector256<System::UInt64> ConvertToUInt64Native(System::Runtime::Intrinsics::Vector256<double> vector);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToUInt64Native(System.Runtime.Intrinsics.Vector256<double> vector);
[<System.CLSCompliant(false)>]
static member ConvertToUInt64Native : System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<uint64>
Public Function ConvertToUInt64Native (vector As Vector256(Of Double)) As Vector256(Of ULong)

Parametrar

vector
Vector256<Double>

Den vektor som ska konverteras.

Returer

Den konverterade vektorn.

Attribut

Gäller för