Matrix4x4.CreateConstrainedBillboardLeftHanded Metod

Definition

Skapar en vänsterhänt cylindrisk skyltmatris som roterar runt en angiven axel.

public:
 static System::Numerics::Matrix4x4 CreateConstrainedBillboardLeftHanded(System::Numerics::Vector3 objectPosition, System::Numerics::Vector3 cameraPosition, System::Numerics::Vector3 rotateAxis, System::Numerics::Vector3 cameraForwardVector, System::Numerics::Vector3 objectForwardVector);
public static System.Numerics.Matrix4x4 CreateConstrainedBillboardLeftHanded(System.Numerics.Vector3 objectPosition, System.Numerics.Vector3 cameraPosition, System.Numerics.Vector3 rotateAxis, System.Numerics.Vector3 cameraForwardVector, System.Numerics.Vector3 objectForwardVector);
static member CreateConstrainedBillboardLeftHanded : System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateConstrainedBillboardLeftHanded (objectPosition As Vector3, cameraPosition As Vector3, rotateAxis As Vector3, cameraForwardVector As Vector3, objectForwardVector As Vector3) As Matrix4x4

Parametrar

objectPosition
Vector3

Positionen för objektet som skylten roterar runt.

cameraPosition
Vector3

Kamerans position.

rotateAxis
Vector3

Axeln för att rotera skylten runt.

cameraForwardVector
Vector3

Kamerans framåtriktade vektor.

objectForwardVector
Vector3

Objektets framåtvektor.

Returer

Skyltmatrisen.

Gäller för