Sve.CreateWhileLessThanOrEqualMaskByte Method
Definition
Important
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Overloads
CreateWhileLessThanOrEqualMaskByte(Int32, Int32)
- Source:
- Sve.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::Byte> CreateWhileLessThanOrEqualMaskByte(int left, int right);
public static System.Numerics.Vector<byte> CreateWhileLessThanOrEqualMaskByte(int left, int right);
static member CreateWhileLessThanOrEqualMaskByte : int * int -> System.Numerics.Vector<byte>
Public Shared Function CreateWhileLessThanOrEqualMaskByte (left As Integer, right As Integer) As Vector(Of Byte)
Parameters
- left
- Int32
- right
- Int32
Returns
Applies to
CreateWhileLessThanOrEqualMaskByte(Int64, Int64)
- Source:
- Sve.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::Byte> CreateWhileLessThanOrEqualMaskByte(long left, long right);
public static System.Numerics.Vector<byte> CreateWhileLessThanOrEqualMaskByte(long left, long right);
static member CreateWhileLessThanOrEqualMaskByte : int64 * int64 -> System.Numerics.Vector<byte>
Public Shared Function CreateWhileLessThanOrEqualMaskByte (left As Long, right As Long) As Vector(Of Byte)
Parameters
- left
- Int64
- right
- Int64
Returns
Applies to
CreateWhileLessThanOrEqualMaskByte(UInt32, UInt32)
- Source:
- Sve.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::Byte> CreateWhileLessThanOrEqualMaskByte(System::UInt32 left, System::UInt32 right);
public static System.Numerics.Vector<byte> CreateWhileLessThanOrEqualMaskByte(uint left, uint right);
static member CreateWhileLessThanOrEqualMaskByte : uint32 * uint32 -> System.Numerics.Vector<byte>
Public Shared Function CreateWhileLessThanOrEqualMaskByte (left As UInteger, right As UInteger) As Vector(Of Byte)
Parameters
- left
- UInt32
- right
- UInt32
Returns
Applies to
CreateWhileLessThanOrEqualMaskByte(UInt64, UInt64)
- Source:
- Sve.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::Byte> CreateWhileLessThanOrEqualMaskByte(System::UInt64 left, System::UInt64 right);
public static System.Numerics.Vector<byte> CreateWhileLessThanOrEqualMaskByte(ulong left, ulong right);
static member CreateWhileLessThanOrEqualMaskByte : uint64 * uint64 -> System.Numerics.Vector<byte>
Public Shared Function CreateWhileLessThanOrEqualMaskByte (left As ULong, right As ULong) As Vector(Of Byte)
Parameters
- left
- UInt64
- right
- UInt64