IMTL4CommandEncoder Interface

Definição

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandEncoder", WrapperType=typeof(Metal.MTL4CommandEncoderWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterQueueStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterQueueStages:beforeStages:visibilityOptions:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterStages:beforeQueueStages:visibilityOptions:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterEncoderStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterEncoderStages:beforeEncoderStages:visibilityOptions:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="updateFence:afterEncoderStages:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="waitForFence:beforeEncoderStages:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="InsertDebugSignpost", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="insertDebugSignpost:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndEncoding", Selector="endEncoding")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="commandBuffer", IsProperty=true, IsRequired=true, IsStatic=false, Name="CommandBuffer", PropertyType=typeof(Metal.IMTL4CommandBuffer), Selector="commandBuffer")]
public interface IMTL4CommandEncoder : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandEncoder", WrapperType=typeof(Metal.MTL4CommandEncoderWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterQueueStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterQueueStages:beforeStages:visibilityOptions:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterStages:beforeQueueStages:visibilityOptions:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterEncoderStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterEncoderStages:beforeEncoderStages:visibilityOptions:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="updateFence:afterEncoderStages:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="waitForFence:beforeEncoderStages:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="InsertDebugSignpost", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="insertDebugSignpost:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndEncoding", Selector="endEncoding")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="commandBuffer", IsProperty=true, IsRequired=true, IsStatic=false, Name="CommandBuffer", PropertyType=typeof(Metal.IMTL4CommandBuffer), Selector="commandBuffer")]
[ObjCRuntime.UnsupportedSimulator("ios")]
public interface IMTL4CommandEncoder : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandEncoder", WrapperType=typeof(Metal.MTL4CommandEncoderWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterQueueStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterQueueStages:beforeStages:visibilityOptions:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterStages:beforeQueueStages:visibilityOptions:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterEncoderStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterEncoderStages:beforeEncoderStages:visibilityOptions:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="updateFence:afterEncoderStages:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="waitForFence:beforeEncoderStages:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="InsertDebugSignpost", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="insertDebugSignpost:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndEncoding", Selector="endEncoding")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="commandBuffer", IsProperty=true, IsRequired=true, IsStatic=false, Name="CommandBuffer", PropertyType=typeof(Metal.IMTL4CommandBuffer), Selector="commandBuffer")]
[ObjCRuntime.UnsupportedSimulator("tvos")]
public interface IMTL4CommandEncoder : IDisposable, ObjCRuntime.INativeObject
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandEncoder", WrapperType=typeof(Metal.MTL4CommandEncoderWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterQueueStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterQueueStages:beforeStages:visibilityOptions:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterStages:beforeQueueStages:visibilityOptions:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterEncoderStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterEncoderStages:beforeEncoderStages:visibilityOptions:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="updateFence:afterEncoderStages:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="waitForFence:beforeEncoderStages:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="InsertDebugSignpost", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="insertDebugSignpost:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndEncoding", Selector="endEncoding")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="commandBuffer", IsProperty=true, IsRequired=true, IsStatic=false, Name="CommandBuffer", PropertyType=typeof(Metal.IMTL4CommandBuffer), Selector="commandBuffer")>]
type IMTL4CommandEncoder = interface
    interface INativeObject
    interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandEncoder", WrapperType=typeof(Metal.MTL4CommandEncoderWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterQueueStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterQueueStages:beforeStages:visibilityOptions:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterStages:beforeQueueStages:visibilityOptions:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterEncoderStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterEncoderStages:beforeEncoderStages:visibilityOptions:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="updateFence:afterEncoderStages:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="waitForFence:beforeEncoderStages:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="InsertDebugSignpost", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="insertDebugSignpost:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndEncoding", Selector="endEncoding")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="commandBuffer", IsProperty=true, IsRequired=true, IsStatic=false, Name="CommandBuffer", PropertyType=typeof(Metal.IMTL4CommandBuffer), Selector="commandBuffer")>]
[<ObjCRuntime.UnsupportedSimulator("ios")>]
type IMTL4CommandEncoder = interface
    interface INativeObject
    interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandEncoder", WrapperType=typeof(Metal.MTL4CommandEncoderWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterQueueStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterQueueStages:beforeStages:visibilityOptions:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterStages:beforeQueueStages:visibilityOptions:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BarrierAfterEncoderStages", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(Metal.MTLStages), typeof(Metal.MTLStages), typeof(Metal.MTL4VisibilityOptions) }, Selector="barrierAfterEncoderStages:beforeEncoderStages:visibilityOptions:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UpdateFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="updateFence:afterEncoderStages:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WaitForFence", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTLFence), typeof(Metal.MTLStages) }, Selector="waitForFence:beforeEncoderStages:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="InsertDebugSignpost", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="insertDebugSignpost:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndEncoding", Selector="endEncoding")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="commandBuffer", IsProperty=true, IsRequired=true, IsStatic=false, Name="CommandBuffer", PropertyType=typeof(Metal.IMTL4CommandBuffer), Selector="commandBuffer")>]
[<ObjCRuntime.UnsupportedSimulator("tvos")>]
type IMTL4CommandEncoder = interface
    interface INativeObject
    interface IDisposable
Derivado
Atributos
Implementações

Comentários

Uma classe que implementa essa interface (e subclasses NSObject) será exportada para Objective-C como implementando o protocolo Objective-C que essa interface representa.

Uma classe também pode implementar membros dessa interface para implementar membros do protocolo.

Propriedades

Nome Description
CommandBuffer

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

Handle

Manipule (ponteiro) para a representação de objeto não gerenciado.

(Herdado de INativeObject)
Label

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

Métodos

Nome Description
BarrierAfterEncoderStages(MTLStages, MTLStages, MTL4VisibilityOptions)

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

BarrierAfterQueueStages(MTLStages, MTLStages, MTL4VisibilityOptions)

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

BarrierAfterStages(MTLStages, MTLStages, MTL4VisibilityOptions)

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

EndEncoding()

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

InsertDebugSignpost(String)

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

PopDebugGroup()

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

PushDebugGroup(String)

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

UpdateFence(IMTLFence, MTLStages)

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

WaitForFence(IMTLFence, MTLStages)

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

Métodos de Extensão

Nome Description
GetHandle(INativeObject)

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

GetNonNullHandle(INativeObject, String)

Essa interface representa o protocolo MTL4CommandEncoderObjective-C.

Aplica-se a