Sve.LoadVectorUInt16ZeroExtendToInt32(Vector<Int32>, UInt16*) Methode

Definitie

svint32_t svld1uh_s32(svbool_t pg, const uint16_t *basis)

LD1H Zresult.S, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<int> LoadVectorUInt16ZeroExtendToInt32(System::Numerics::Vector<int> mask, System::UInt16* address);
public static System.Numerics.Vector<int> LoadVectorUInt16ZeroExtendToInt32(System.Numerics.Vector<int> mask, ushort* address);
static member LoadVectorUInt16ZeroExtendToInt32 : System.Numerics.Vector<int> * nativeptr<uint16> -> System.Numerics.Vector<int>

Parameters

mask
Vector<Int32>
address
UInt16*

Retouren

Van toepassing op