Vector256<T>.Addition(Vector256<T>, Vector256<T>) 연산자

정의

합계를 계산하는 두 개의 벡터를 추가합니다.

public:
 static System::Runtime::Intrinsics::Vector256<T> operator +(System::Runtime::Intrinsics::Vector256<T> left, System::Runtime::Intrinsics::Vector256<T> right);
public static System.Runtime.Intrinsics.Vector256<T> operator +(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right);
static member ( + ) : System.Runtime.Intrinsics.Vector256<'T> * System.Runtime.Intrinsics.Vector256<'T> -> System.Runtime.Intrinsics.Vector256<'T>
static member ( + ) : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> * System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)>
Public Shared Operator + (left As Vector256(Of T), right As Vector256(Of T)) As Vector256(Of T)

매개 변수

left
Vector256<T>

추가할 벡터입니다 right.

right
Vector256<T>

추가할 벡터입니다 left.

반품

leftright의 합입니다.

예외

벡터(T)의 형식은 지원되지 않습니다.

적용 대상