Sve2.GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(Vector<UInt64>, UInt32*, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt64> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
매개 변수
- address
- UInt32*
반품
적용 대상
GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(Vector<UInt64>, UInt32*, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt64> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
매개 변수
- address
- UInt32*
반품
적용 대상
GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(Vector<Int64>, UInt32*, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::UInt32* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<uint32> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
매개 변수
- address
- UInt32*
반품
적용 대상
GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(Vector<Int64>, UInt32*, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::UInt32* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<uint32> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
매개 변수
- address
- UInt32*