Encoding.UTF32 Propriété
Définition
Important
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Obtient un encodage pour le format UTF-32 à l’aide de l’ordre d’octet petit endian.
public:
static property System::Text::Encoding ^ UTF32 { System::Text::Encoding ^ get(); };
public static System.Text.Encoding UTF32 { get; }
static member UTF32 : System.Text.Encoding
Public Shared ReadOnly Property UTF32 As Encoding
Valeur de propriété
Objet d’encodage pour le format UTF-32 à l’aide de l’ordre d’octet petit endian.
Exemples
L’exemple suivant détermine le nombre d’octets requis pour encoder un tableau de caractères, encode les caractères et affiche les octets résultants.
using System;
using System.Text;
public class SamplesEncoding {
public static void Main() {
// The characters to encode:
// Latin Small Letter Z (U+007A)
// Latin Small Letter A (U+0061)
// Combining Breve (U+0306)
// Latin Small Letter AE With Acute (U+01FD)
// Greek Small Letter Beta (U+03B2)
// a high-surrogate value (U+D8FF)
// a low-surrogate value (U+DCFF)
char[] myChars = new char[] { 'z', 'a', '\u0306', '\u01FD', '\u03B2', '\uD8FF', '\uDCFF' };
// Get different encodings.
Encoding u7 = Encoding.UTF7;
Encoding u8 = Encoding.UTF8;
Encoding u16LE = Encoding.Unicode;
Encoding u16BE = Encoding.BigEndianUnicode;
Encoding u32 = Encoding.UTF32;
// Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes( myChars, u7 );
PrintCountsAndBytes( myChars, u8 );
PrintCountsAndBytes( myChars, u16LE );
PrintCountsAndBytes( myChars, u16BE );
PrintCountsAndBytes( myChars, u32 );
}
public static void PrintCountsAndBytes( char[] chars, Encoding enc ) {
// Display the name of the encoding used.
Console.Write( "{0,-30} :", enc.ToString() );
// Display the exact byte count.
int iBC = enc.GetByteCount( chars );
Console.Write( " {0,-3}", iBC );
// Display the maximum byte count.
int iMBC = enc.GetMaxByteCount( chars.Length );
Console.Write( " {0,-3} :", iMBC );
// Encode the array of chars.
byte[] bytes = enc.GetBytes( chars );
// Display all the encoded bytes.
PrintHexBytes( bytes );
}
public static void PrintHexBytes( byte[] bytes ) {
if (( bytes == null ) || ( bytes.Length == 0 ))
{
Console.WriteLine( "<none>" );
}
else {
for ( int i = 0; i < bytes.Length; i++ )
Console.Write( "{0:X2} ", bytes[i] );
Console.WriteLine();
}
}
}
/*
This code produces the following output.
System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
*/
Imports System.Text
Public Class SamplesEncoding
Public Shared Sub Main()
' The characters to encode:
' Latin Small Letter Z (U+007A)
' Latin Small Letter A (U+0061)
' Combining Breve (U+0306)
' Latin Small Letter AE With Acute (U+01FD)
' Greek Small Letter Beta (U+03B2)
' a high-surrogate value (U+D8FF)
' a low-surrogate value (U+DCFF)
Dim myChars() As Char = {"z"c, "a"c, ChrW(&H0306), ChrW(&H01FD), ChrW(&H03B2), ChrW(&HD8FF), ChrW(&HDCFF)}
' Get different encodings.
Dim u7 As Encoding = Encoding.UTF7
Dim u8 As Encoding = Encoding.UTF8
Dim u16LE As Encoding = Encoding.Unicode
Dim u16BE As Encoding = Encoding.BigEndianUnicode
Dim u32 As Encoding = Encoding.UTF32
' Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes(myChars, u7)
PrintCountsAndBytes(myChars, u8)
PrintCountsAndBytes(myChars, u16LE)
PrintCountsAndBytes(myChars, u16BE)
PrintCountsAndBytes(myChars, u32)
End Sub
Public Shared Sub PrintCountsAndBytes(chars() As Char, enc As Encoding)
' Display the name of the encoding used.
Console.Write("{0,-30} :", enc.ToString())
' Display the exact byte count.
Dim iBC As Integer = enc.GetByteCount(chars)
Console.Write(" {0,-3}", iBC)
' Display the maximum byte count.
Dim iMBC As Integer = enc.GetMaxByteCount(chars.Length)
Console.Write(" {0,-3} :", iMBC)
' Encode the array of chars.
Dim bytes As Byte() = enc.GetBytes(chars)
' Display all the encoded bytes.
PrintHexBytes(bytes)
End Sub
Public Shared Sub PrintHexBytes(bytes() As Byte)
If bytes Is Nothing OrElse bytes.Length = 0 Then
Console.WriteLine("<none>")
Else
Dim i As Integer
For i = 0 To bytes.Length - 1
Console.Write("{0:X2} ", bytes(i))
Next i
Console.WriteLine()
End If
End Sub
End Class
'This code produces the following output.
'
'System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
'System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
'System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
'System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
'System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
Remarques
L’objet UTF32Encoding retourné par cette propriété peut ne pas avoir le comportement approprié pour votre application. Il utilise la secours de remplacement pour remplacer chaque chaîne qu’elle ne peut pas encoder et chaque octet qu’elle ne peut pas décoder avec unicode REPLACEMENT CHARACTER (U+FFFE). Au lieu de cela, vous pouvez appeler le UTF32Encoding.UTF32Encoding(Boolean, Boolean, Boolean) constructeur pour instancier un UTF32Encoding objet dont la secours est une EncoderFallbackException ou un DecoderFallbackException, comme l’illustre l’exemple suivant.
using System;
using System.Text;
public class Example
{
public static void Main()
{
Encoding enc = new UTF32Encoding(false, true, true);
string value = "\u00C4 \uD802\u0033 \u00AE";
try {
byte[] bytes= enc.GetBytes(value);
foreach (var byt in bytes)
Console.Write("{0:X2} ", byt);
Console.WriteLine();
string value2 = enc.GetString(bytes);
Console.WriteLine(value2);
}
catch (EncoderFallbackException e) {
Console.WriteLine("Unable to encode {0} at index {1}",
e.IsUnknownSurrogate() ?
String.Format("U+{0:X4} U+{1:X4}",
Convert.ToUInt16(e.CharUnknownHigh),
Convert.ToUInt16(e.CharUnknownLow)) :
String.Format("U+{0:X4}",
Convert.ToUInt16(e.CharUnknown)),
e.Index);
}
}
}
// The example displays the following output:
// Unable to encode U+D802 at index 2
Imports System.Text
Module Example
Public Sub Main()
Dim enc As Encoding = New UTF32Encoding(False, True, True)
Dim value As String = String.Format("{0} {1}{2} {3}",
ChrW(&h00C4), ChrW(&hD802), ChrW(&h0033), ChrW(&h00AE))
Try
Dim bytes() As Byte = enc.GetBytes(value)
For Each byt As Byte In bytes
Console.Write("{0:X2} ", byt)
Next
Console.WriteLine()
Dim value2 As String = enc.GetString(bytes)
Console.WriteLine(value2)
Catch e As EncoderFallbackException
Console.WriteLine("Unable to encode {0} at index {1}",
If(e.IsUnknownSurrogate(),
String.Format("U+{0:X4} U+{1:X4}",
Convert.ToUInt16(e.CharUnknownHigh),
Convert.ToUInt16(e.CharUnknownLow)),
String.Format("U+{0:X4}",
Convert.ToUInt16(e.CharUnknown))),
e.Index)
End Try
End Sub
End Module
' The example displays the following output:
' Unable to encode U+D802 at index 2
Pour une discussion sur le petit ordre d’octets endian, voir Encoding.
Pour plus d’informations sur les encodages pris en charge par .NET et une discussion sur l’encodage Unicode à utiliser, consultez Character Encoding in .NET.