ObjRef.GetObjectData(SerializationInfo, StreamingContext) Méthode

Définition

Remplit une valeur spécifiée SerializationInfo avec les données nécessaires pour sérialiser l’instance actuelle ObjRef .

public:
 virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
public virtual void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
[System.Security.SecurityCritical]
public virtual void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
[<System.Security.SecurityCritical>]
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Public Overridable Sub GetObjectData (info As SerializationInfo, context As StreamingContext)

Paramètres

info
SerializationInfo

À SerializationInfo remplir avec des données.

context
StreamingContext

Informations contextuelles sur la source ou la destination de la sérialisation.

Implémente

Attributs

Exceptions

Le info paramètre est null.

L’appelant immédiat n’a pas d’autorisation de formateur de sérialisation.

Exemples

// a custom ObjRef class that outputs its status
[System::Security::Permissions::SecurityPermissionAttribute(
   System::Security::Permissions::SecurityAction::Demand,
   Flags=System::Security::Permissions::SecurityPermissionFlag::SerializationFormatter)]
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::Demand, 
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]	
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::InheritanceDemand, 
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]

public ref class MyObjRef: public ObjRef
{
private:

   // only instantiate via marshaling or deserialization
   MyObjRef(){}

public:
   MyObjRef( MarshalByRefObject^ o, Type^ t )
      : ObjRef( o, t )
   {
      Console::WriteLine( "Created MyObjRef." );
      ORDump();
   }

   MyObjRef( SerializationInfo^ i, StreamingContext c )
      : ObjRef( i, c )
   {
      Console::WriteLine( "Deserialized MyObjRef." );
   }

   virtual void GetObjectData( SerializationInfo^ s, StreamingContext c ) override
   {
      
      // After calling the base method, change the type from ObjRef to MyObjRef
      ObjRef::GetObjectData( s, c );
      s->SetType( GetType() );
      Console::WriteLine( "Serialized MyObjRef." );
   }
   
   virtual Object^ GetRealObject( StreamingContext context ) override
   {
      if ( IsFromThisAppDomain() || IsFromThisProcess() )
      {
         Console::WriteLine( "Returning actual Object* referenced by MyObjRef." );
         return ObjRef::GetRealObject( context );
      }
      else
      {
         Console::WriteLine( "Returning proxy to remote Object*." );
         return RemotingServices::Unmarshal( this );
      }
   }

   void ORDump()
   {
      Console::WriteLine( " --- Reporting MyObjRef Info --- " );
      Console::WriteLine( "Reference to {0}.", TypeInfo->TypeName );
      Console::WriteLine( "URI is {0}.", URI );
      Console::WriteLine( "\nWriting EnvoyInfo: " );
      if ( EnvoyInfo != nullptr )
      {
         IMessageSink^ EISinks = EnvoyInfo->EnvoySinks;
         while ( EISinks != nullptr )
         {
            Console::WriteLine( "\tSink: {0}", EISinks );
            EISinks = EISinks->NextSink;
         }
      }
      else
            Console::WriteLine( "\t {no sinks}" );

      Console::WriteLine( "\nWriting ChannelInfo: " );
      for ( int i = 0; i < ChannelInfo->ChannelData->Length; i++ )
         Console::WriteLine( "\tChannel: {0}", ChannelInfo->ChannelData[ i ] );
      Console::WriteLine( " ----------------------------- " );
   }
};

// a class that uses MyObjRef
public ref class LocalObject: public MarshalByRefObject
{
public:

   // overriding CreateObjRef will allow us to return a custom ObjRef
   [System::Security::Permissions::SecurityPermissionAttribute
   (System::Security::Permissions::SecurityAction::LinkDemand,
   Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]
   virtual ObjRef^ CreateObjRef( Type^ t ) override
   {
      return gcnew MyObjRef( this,t );
   }
};
// a custom ObjRef class that outputs its status
public class MyObjRef : ObjRef {

   // only instantiate via marshaling or deserialization
   private MyObjRef() { }

   public MyObjRef(MarshalByRefObject o, Type t) : base(o, t) {
      Console.WriteLine("Created MyObjRef.");
      ORDump();
   }

   public MyObjRef(SerializationInfo i, StreamingContext c) : base(i, c) {
      Console.WriteLine("Deserialized MyObjRef.");
   }

   public override void GetObjectData(SerializationInfo s, StreamingContext c) {
      // After calling the base method, change the type from ObjRef to MyObjRef
      base.GetObjectData(s, c);
      s.SetType(GetType());
      Console.WriteLine("Serialized MyObjRef.");
   }

   public override Object GetRealObject(StreamingContext context) {

      if ( IsFromThisAppDomain() || IsFromThisProcess() )  {
         Console.WriteLine("Returning actual object referenced by MyObjRef.");
         return base.GetRealObject(context);
      }
      else {
         Console.WriteLine("Returning proxy to remote object.");
         return RemotingServices.Unmarshal(this);
      }
   }

   public void ORDump() {

      Console.WriteLine(" --- Reporting MyObjRef Info --- ");
      Console.WriteLine("Reference to {0}.", TypeInfo.TypeName);
      Console.WriteLine("URI is {0}.", URI);

      Console.WriteLine("\nWriting EnvoyInfo: ");

      if ( EnvoyInfo != null) {

         IMessageSink EISinks = EnvoyInfo.EnvoySinks;

         while (EISinks != null) {
            Console.WriteLine("\tSink: " + EISinks.ToString());
            EISinks = EISinks.NextSink;
         }
      }
      else
        {
            Console.WriteLine("\t {no sinks}");
        }

        Console.WriteLine("\nWriting ChannelInfo: ");
      for (int i = 0; i < ChannelInfo.ChannelData.Length; i++)
         Console.WriteLine ("\tChannel: {0}", ChannelInfo.ChannelData[i]);

      Console.WriteLine(" ----------------------------- ");
   }
}

// a class that uses MyObjRef
public class LocalObject : MarshalByRefObject  {

   // overriding CreateObjRef will allow us to return a custom ObjRef
   public override ObjRef CreateObjRef(Type t) {

      return new MyObjRef(this, t);
   }
}

Remarques

La méthode actuelle remplit l’ensemble des SerializationInfo données nécessaires pour recréer le ObjRef.

La méthode actuelle est une implémentation de GetObjectData.

S’applique à