DesignerActionItemCollection Class
Definition
Important
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Represents a collection of DesignerActionItem objects.
public ref class DesignerActionItemCollection : System::Collections::CollectionBase
public class DesignerActionItemCollection : System.Collections.CollectionBase
type DesignerActionItemCollection = class
inherit CollectionBase
Public Class DesignerActionItemCollection
Inherits CollectionBase
- Inheritance
Examples
The following code example demonstrates how to create a DesignerActionItemCollection and populate it to form a smart tag list. This code example is part of a larger example provided for the DesignerActionItem class.
public override DesignerActionItemCollection GetSortedActionItems()
{
DesignerActionItemCollection items = new DesignerActionItemCollection();
//Define static section header entries.
items.Add(new DesignerActionHeaderItem("Appearance"));
items.Add(new DesignerActionHeaderItem("Information"));
//Boolean property for locking color selections.
items.Add(new DesignerActionPropertyItem("LockColors",
"Lock Colors", "Appearance",
"Locks the color properties."));
if (!LockColors)
{
items.Add(new DesignerActionPropertyItem("BackColor",
"Back Color", "Appearance",
"Selects the background color."));
items.Add(new DesignerActionPropertyItem("ForeColor",
"Fore Color", "Appearance",
"Selects the foreground color."));
//This next method item is also added to the context menu
// (as a designer verb).
items.Add(new DesignerActionMethodItem(this,
"InvertColors", "Invert Colors",
"Appearance",
"Inverts the fore and background colors.",
true));
}
items.Add(new DesignerActionPropertyItem("Text",
"Text String", "Appearance",
"Sets the display text."));
//Create entries for static Information section.
StringBuilder location = new StringBuilder("Location: ");
location.Append(colLabel.Location);
StringBuilder size = new StringBuilder("Size: ");
size.Append(colLabel.Size);
items.Add(new DesignerActionTextItem(location.ToString(),
"Information"));
items.Add(new DesignerActionTextItem(size.ToString(),
"Information"));
return items;
}
Public Overrides Function GetSortedActionItems() _
As DesignerActionItemCollection
Dim items As New DesignerActionItemCollection()
'Define static section header entries.
items.Add(New DesignerActionHeaderItem("Appearance"))
items.Add(New DesignerActionHeaderItem("Information"))
'Boolean property for locking color selections.
items.Add(New DesignerActionPropertyItem( _
"LockColors", _
"Lock Colors", _
"Appearance", _
"Locks the color properties."))
If Not LockColors Then
items.Add( _
New DesignerActionPropertyItem( _
"BackColor", _
"Back Color", _
"Appearance", _
"Selects the background color."))
items.Add( _
New DesignerActionPropertyItem( _
"ForeColor", _
"Fore Color", _
"Appearance", _
"Selects the foreground color."))
'This next method item is also added to the context menu
' (as a designer verb).
items.Add( _
New DesignerActionMethodItem( _
Me, _
"InvertColors", _
"Invert Colors", _
"Appearance", _
"Inverts the fore and background colors.", _
True))
End If
items.Add( _
New DesignerActionPropertyItem( _
"Text", _
"Text String", _
"Appearance", _
"Sets the display text."))
'Create entries for static Information section.
Dim location As New StringBuilder("Location: ")
location.Append(colLabel.Location)
Dim size As New StringBuilder("Size: ")
size.Append(colLabel.Size)
items.Add( _
New DesignerActionTextItem( _
location.ToString(), _
"Information"))
items.Add( _
New DesignerActionTextItem( _
size.ToString(), _
"Information"))
Return items
End Function
Constructors
| Name | Description |
|---|---|
| DesignerActionItemCollection() |
Initializes a new instance of the DesignerActionItemCollection class. |
Properties
| Name | Description |
|---|---|
| Item[Int32] |
Gets or sets the element at the specified index. |
Methods
| Name | Description |
|---|---|
| Add(DesignerActionItem) |
Adds the supplied DesignerActionItem to the current collection. |
| Contains(DesignerActionItem) |
Determines whether the DesignerActionItemCollection contains a specific element. |
| CopyTo(DesignerActionItem[], Int32) |
Copies the elements of the current collection into the supplied array, starting at the specified array index. |
| IndexOf(DesignerActionItem) |
Determines the index of a specific item in the collection. |
| Insert(Int32, DesignerActionItem) |
Inserts an element into the DesignerActionItemCollection at the specified index. |
| Remove(DesignerActionItem) |
Removes the first occurrence of a specific object from the DesignerActionItemCollection. |