RolePrincipal.GetObjectData(SerializationInfo, StreamingContext) Método

Definición

Rellena un SerializationInfo objeto con los datos necesarios para serializar el objeto de destino mediante el contexto de streaming especificado.

protected:
 virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected:
 override void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected virtual void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
protected override void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Protected Overridable Sub GetObjectData (info As SerializationInfo, context As StreamingContext)
Protected Overrides Sub GetObjectData (info As SerializationInfo, context As StreamingContext)

Parámetros

info
SerializationInfo

Objeto SerializationInfo que se va a rellenar con datos.

context
StreamingContext

Destino de esta serialización.

Comentarios

Para obtener más información, consulte el método GetObjectData(SerializationInfo, StreamingContext).

Se aplica a