GCDualSenseAdaptiveTrigger Class
Definition
Important
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[Foundation.Register("GCDualSenseAdaptiveTrigger", true)]
public class GCDualSenseAdaptiveTrigger : GameController.GCControllerButtonInput
[<Foundation.Register("GCDualSenseAdaptiveTrigger", true)>]
type GCDualSenseAdaptiveTrigger = class
inherit GCControllerButtonInput
- Inheritance
- Attributes
Constructors
| Name | Description |
|---|---|
| GCDualSenseAdaptiveTrigger(NativeHandle) |
A constructor used when creating managed representations of unmanaged objects. Called by the runtime. |
| GCDualSenseAdaptiveTrigger(NSObjectFlag) |
Constructor to call on derived classes to skip initialization and merely allocate the object. |
Properties
| Name | Description |
|---|---|
| AccessibilityAttributedUserInputLabels | (Inherited from NSObject) |
| AccessibilityRespondsToUserInteraction | (Inherited from NSObject) |
| AccessibilityTextualContext | (Inherited from NSObject) |
| AccessibilityUserInputLabels | (Inherited from NSObject) |
| Aliases | (Inherited from GCControllerElement) |
| ArmPosition | |
| Class | (Inherited from NSObject) |
| ClassHandle |
The Objective-C class handle for this class. |
| Collection |
The GCControllerElement that |
| DebugDescription | (Inherited from NSObject) |
| Description | (Inherited from NSObject) |
| ExposedBindings | (Inherited from NSObject) |
| Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from NSObject) |
| IsAnalog | (Inherited from GCControllerElement) |
| IsBoundToSystemGesture | (Inherited from GCControllerElement) |
| IsDirectBinding |
Gets or sets a value indicating whether this instance uses direct Objective-C binding. (Inherited from NSObject) |
| IsPressed | (Inherited from GCControllerButtonInput) |
| IsProxy | (Inherited from NSObject) |
| LocalizedName | (Inherited from GCControllerElement) |
| Mode | |
| PreferredSystemGestureState | (Inherited from GCControllerElement) |
| PressedChangedHandler |
Handler that is called when the button press state changes. (Inherited from GCControllerButtonInput) |
| RetainCount | (Inherited from NSObject) |
| Self | (Inherited from NSObject) |
| SfSymbolsName | (Inherited from GCControllerElement) |
| Status | |
| Superclass | (Inherited from NSObject) |
| SuperHandle |
Handle used to represent the methods in the base class for this NSObject. (Inherited from NSObject) |
| Touched | (Inherited from GCControllerButtonInput) |
| TouchedChangedHandler | (Inherited from GCControllerButtonInput) |
| UnmappedLocalizedName | (Inherited from GCControllerElement) |
| UnmappedSfSymbolsName | (Inherited from GCControllerElement) |
| Value | (Inherited from GCControllerButtonInput) |
| ValueChangedHandler |
Handler that is called when the button pressure changes. (Inherited from GCControllerButtonInput) |
| Zone | (Inherited from NSObject) |